Fixed broken references: - texture-import-settings: Fix 16 files referencing wrong overview filename - math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects) - rhi/opengl/device: Fix 8 cross-references (opengl-* → */**) - resources/mesh: Fix meshsection and vertexattribute links - rhi/d3d12/sampler: Fix RHISampler reference path - math/vector3: Fix projectonplane → project-on-plane - rhi/opengl/command-list: Remove broken ClearFlag enum ref - rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext) - rhi/device: Fix device-info types reference All 0 broken references remaining.
36 lines
789 B
Markdown
36 lines
789 B
Markdown
# Box::Intersects (Box)
|
||
|
||
```cpp
|
||
bool Intersects(const Box& other) const
|
||
```
|
||
|
||
检测两个盒体是否相交。该方法使用 AABB 简化算法,通过比较两个盒体的最小点和最大点进行相交检测。
|
||
|
||
**注意:** 当前实现为 AABB 检测,未使用 `transform` 进行真正的 OBB-SAT 检测。
|
||
|
||
**参数:**
|
||
- `other` - 另一个盒体
|
||
|
||
**返回:** `bool` - 相交返回 true,否则返回 false
|
||
|
||
**线程安全:** ✅
|
||
|
||
**复杂度:** O(1)
|
||
|
||
**示例:**
|
||
|
||
```cpp
|
||
#include <XCEngine/Core/Math/Box.h>
|
||
|
||
using namespace XCEngine::Math;
|
||
|
||
Box box1(Vector3(0.0f, 0.0f, 0.0f), Vector3(1.0f, 1.0f, 1.0f));
|
||
Box box2(Vector3(1.5f, 0.0f, 0.0f), Vector3(1.0f, 1.0f, 1.0f));
|
||
if (box1.Intersects(box2)) {
|
||
}
|
||
```
|
||
|
||
## 相关文档
|
||
|
||
- [Box 类总览](box.md) - 返回类总览
|