Files
XCEngine/docs/api/resources/texture-loader/constructor.md
ssdfasd 6af872e9eb docs: fix Resources module API docs naming conventions and broken links
- Rename constructor/destructor files to follow template spec:
  - ctor.md → constructor.md, dtor.md → destructor.md (audioclip)
  - texture_constructor.md → constructor.md, texture_destructor.md → destructor.md (texture)
  - material-loader-constructor.md → constructor.md, material-loader-destructor.md → destructor.md

- Create missing constructor/destructor docs:
  - audio-loader: constructor.md, destructor.md
  - texture-loader: constructor.md, destructor.md

- Fix broken links to ResourceManager:
  - shader-loader/index.md
  - material-loader/index.md

- Remove duplicate folders (keep hyphenated versions):
  - Delete shaderloader/ (keep shader-loader/)
  - Delete resourcepackage/ (keep resource-package/)
  - Merge textureimportsettings/ into texture-import-settings/

- Rename audio-loader method files:
  - canload.md → can-load.md
  - getdefaultsettings.md → get-default-settings.md
  - getsupportedextensions.md → get-supported-extensions.md

- Update overview pages with proper method links and constructor/destructor entries
2026-03-22 14:42:27 +08:00

28 lines
434 B
Markdown

# TextureLoader::TextureLoader
```cpp
TextureLoader();
```
默认构造函数,创建一个 `TextureLoader` 实例。该加载器负责管理纹理资源的加载流程。
**参数:**
**返回:**
**线程安全:**
**示例:**
```cpp
#include "Resources/TextureLoader.h"
using namespace XCEngine::Resources;
TextureLoader loader;
```
## 相关文档
- [TextureLoader 总览](index.md) - 返回类总览