- Fix include paths: use #include "Threading/..." instead of <XCEngine/Threading/...> - Document protected ITask constructors (ITask(), ITask(TaskPriority)) - Document Callback typedef in TaskGroup - Clarify Mutex STL-compatible methods are const - Note GetProgress() implementation limitation (returns 0.0f)
38 lines
855 B
Markdown
38 lines
855 B
Markdown
# Thread::Start
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```cpp
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template<typename Func>
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void Start(Func&& func, const Containers::String& name = "Thread")
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```
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启动线程,执行传入的可调用对象。该方法创建一个新的执行线程,立即开始运行。
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**参数:**
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- `func` - 要在线程中执行的可调用对象(lambda、函数指针、仿函数等)
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- `name` - 线程名称,用于调试和日志输出,默认值为 "Thread"
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**返回:** 无
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**复杂度:** O(1)
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**线程安全:** 该方法不是线程安全的,不应在同一 Thread 对象上并发调用。
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**示例:**
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```cpp
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#include "Threading/Thread.h"
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Thread worker;
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worker.Start([]() {
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printf("Worker thread running\n");
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Thread::Sleep(100);
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printf("Worker thread done\n");
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}, "WorkerThread");
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worker.Join();
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```
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## 相关文档
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- [Thread 总览](thread.md) - 返回类总览
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