Fix 30+ broken cross-references in docs/api/math/: - viewport: viewport-getaspectratio/getrect -> getaspectratio/getrect - matrix4: ../color/operator-mul -> operator_mul, operator-index -> operator_index - matrix4/get-*: gettranslation/getscale/getrotation -> get-translation/-scale/-rotation - vector3 operator links: operator_*_assign -> operator-*-assign - vector3 operator links: operator_sub/add -> operator-sub/add - vector3 operator-eq/neq: swap mutual references to use hyphen naming - vector4: ../plane/constructor-default -> constructor_default - Linter fixes: aabb and rectint relative paths corrected
911 B
911 B
Vector3::operator*
Vector3 operator*(float scalar) const
Vector3 operator*(const Vector3& other) const
向量乘法。支持向量与标量相乘,以及向量分量对应相乘。
参数:
scalar- 标量值(用于第一个重载)other- 向量(用于第二个重载,分量相乘)
返回: Vector3 - 乘法结果
线程安全: ✅
复杂度: O(1)
示例:
Vector3 v(1.0f, 2.0f, 3.0f);
// 标量乘法
Vector3 scaled = v * 2.0f; // (2.0f, 4.0f, 6.0f)
// 分量相乘
Vector3 a(1.0f, 2.0f, 3.0f);
Vector3 b(2.0f, 3.0f, 4.0f);
Vector3 componentwise = a * b; // (2.0f, 6.0f, 12.0f)
相关文档
- Vector3 类总览 - 返回类总览
operator/- 除法运算operator*=- 乘法赋值- Quaternion * Vector3 - 四元数旋转向量