Fix 30+ broken cross-references in docs/api/math/: - viewport: viewport-getaspectratio/getrect -> getaspectratio/getrect - matrix4: ../color/operator-mul -> operator_mul, operator-index -> operator_index - matrix4/get-*: gettranslation/getscale/getrotation -> get-translation/-scale/-rotation - vector3 operator links: operator_*_assign -> operator-*-assign - vector3 operator links: operator_sub/add -> operator-sub/add - vector3 operator-eq/neq: swap mutual references to use hyphen naming - vector4: ../plane/constructor-default -> constructor_default - Linter fixes: aabb and rectint relative paths corrected
30 lines
561 B
Markdown
30 lines
561 B
Markdown
# Vector3::operator*=
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```cpp
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Vector3& operator*=(float scalar)
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```
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向量标量乘法赋值,将当前向量的每个分量乘以标量值。
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**参数:**
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- `scalar` - 标量值
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**返回:** `Vector3&` - 引用到修改后的当前向量
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**线程安全:** ✅
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**复杂度:** O(1)
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**示例:**
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```cpp
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Vector3 v(1.0f, 2.0f, 3.0f);
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v *= 2.0f; // v = (2.0f, 4.0f, 6.0f)
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```
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## 相关文档
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- [Vector3 类总览](vector3.md) - 返回类总览
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- [`operator*`](operator-mul.md) - 乘法运算
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- [`operator/=`](operator-div-assign.md) - 除法赋值
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