- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
15 lines
263 B
Markdown
15 lines
263 B
Markdown
# GameObject::GetParent
|
|
|
|
获取父游戏对象。
|
|
|
|
```cpp
|
|
GameObject* GetParent() const;
|
|
```
|
|
|
|
**返回:** `GameObject*` - 父对象指针,如果无父对象则返回 nullptr
|
|
|
|
## 相关文档
|
|
|
|
- [GameObject 总览](game-object.md)
|
|
- [SetParent](set-parent.md)
|