Files
XCEngine/docs/api/math/matrix4/get-rotation.md
ssdfasd 0f0ab8922a docs: fix naming conventions across threading, math, memory, core, and debug modules
threading/:
- Rename 19 camelCase method files to hyphenated names
- task-system: createtaskgroup→create-task-group, etc.
- tasksystemconfig: enabletaskprofiling→enable-task-profiling, etc.
- thread: getcurrentid→get-current-id, etc.
- task: addref→add-ref, getid→get-id, etc.

math/:
- Rename underscore operator files to hyphenated
- vector3: operator_add→operator-add, etc.
- matrix4: gettranslation→get-translation, etc.
- vector4: tovector3→to-vector3, constructor_vector3→constructor-vector3
- sphere: sphere_constructor→sphere-constructor, etc.

memory/:
- Remove duplicate memorymanager/ folder (kept manager/ which was correct)

core/:
- filewriter: Consolidate ctor-default.md and ctor-file.md into constructor.md
- Rename dtor.md→destructor.md

debug/:
- filelogsink: Rename construct.md→constructor.md, ~filelogsink.md→destructor.md

All overview pages updated with new file references.
2026-03-22 23:09:29 +08:00

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Markdown

# Matrix4x4::GetRotation
```cpp
Quaternion GetRotation() const
```
从变换矩阵中提取旋转分量。将矩阵转换为对应的四元数表示。
**参数:** (无)
**返回:** 旋转四元数
**线程安全:**
**复杂度:** O(1)
**示例:**
```cpp
#include "XCEngine/Math/Matrix4.h"
#include "XCEngine/Math/Quaternion.h"
using namespace XCEngine::Math;
Quaternion expected = Quaternion::FromEuler(0.0f, 90.0f, 0.0f);
Matrix4 transform = Matrix4::TRS(
Vector3(0.0f, 0.0f, 0.0f),
expected,
Vector3(1.0f, 1.0f, 1.0f)
);
Quaternion rotation = transform.GetRotation();
// rotation 表示相同的旋转
```
## 相关文档
- [Matrix4](matrix4.md) - 返回类总览
- [Quaternion](../quaternion/quaternion.md) - 四元数类
- [GetTranslation](gettranslation.md) - 获取平移分量
- [GetScale](getscale.md) - 获取缩放分量
- [Decompose](decompose.md) - 分解矩阵