- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
16 lines
225 B
Markdown
16 lines
225 B
Markdown
# GameObject::SetName
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设置游戏对象的名称。
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```cpp
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void SetName(const std::string& name);
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```
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**参数:**
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- `name` - 新的名称
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## 相关文档
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- [GameObject 总览](game-object.md)
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- [GetName](get-name.md)
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