- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
225 B
225 B
GameObject::SetName
设置游戏对象的名称。
void SetName(const std::string& name);
参数:
name- 新的名称