22 lines
400 B
Markdown
22 lines
400 B
Markdown
# OpenGLBuffer::BindBase
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```cpp
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void BindBase(unsigned int target, unsigned int index) const;
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```
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将缓冲区绑定到固定的 binding point。
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**参数:**
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- `target` - OpenGL target (如 GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER)
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- `index` - binding point 索引
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**示例:**
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```cpp
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buffer.BindBase(GL_UNIFORM_BUFFER, 0);
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```
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## 相关文档
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- [OpenGLBuffer](buffer.md) - 返回类总览
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