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XCEngine/docs/api/math/box/intersects.md
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# Box::Intersects (Sphere)
```cpp
bool Intersects(const Sphere& sphere) const
```
检测盒体是否与球体相交。该方法使用 `transform` 矩阵将球体中心转换到盒体局部空间进行检测,支持 OBB 语义。
**参数:**
- `sphere` - 要检测的球体
**返回:** `bool` - 相交返回 true否则返回 false
**线程安全:**
**复杂度:** O(1)
**示例:**
```cpp
#include <XCEngine/Math/Box.h>
#include <XCEngine/Math/Sphere.h>
using namespace XCEngine::Math;
Box box(Vector3(0.0f, 0.0f, 0.0f), Vector3(1.0f, 1.0f, 1.0f));
Sphere sphere(Vector3(2.0f, 0.0f, 0.0f), 1.0f);
if (box.Intersects(sphere)) {
}
```
## 相关文档
- [Box 类总览](box.md) - 返回类总览