修复的问题: - math: 修复 Quaternion::Normalize 链接错误 - containers: HashMap 迭代器示例使用不存在的 cbegin/cend,删除冗余构造函数声明 - core: RefCounted 析构函数访问级别修正 (protected) - debug: LogLevelToString 示例返回值大小写修正 - memory: 修正 LinearAllocator::Reallocate 返回 nullptr,ProxyAllocator 统计描述,头文件路径 IAllocator.h -> Allocator.h - resources: Texture::Create mipLevels 参数描述修正 - rhi: 修复多处链接错误,新增缺失的方法文档 - threading: TaskSystem 配置项未实现状态标注,Wait 方法空实现标注
51 lines
1.3 KiB
Markdown
51 lines
1.3 KiB
Markdown
# IAllocator::GetTotalFreed
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```cpp
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virtual size_t GetTotalFreed() const = 0;
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```
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返回此分配器自创建以来累计释放的字节总数。部分分配器(如 LinearAllocator)可能始终返回 0,因为它们不跟踪单个释放操作。
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**参数:** 无
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**返回:** 累计已释放的字节数
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**复杂度:** O(1)
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**示例:**
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```cpp
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#include <XCEngine/Memory/Allocator.h>
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class MyAllocator : public IAllocator {
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size_t m_freed = 0;
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public:
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void* Allocate(size_t size, size_t alignment = 0) override { return ::operator new(size); }
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void Free(void* ptr) override {
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if (ptr) {
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size_t size = 256; // 需要外部记录
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::operator delete(ptr);
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m_freed += size;
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}
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}
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void* Reallocate(void* ptr, size_t newSize) override { /* ... */ }
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size_t GetTotalAllocated() const override { return 0; }
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size_t GetTotalFreed() const override { return m_freed; }
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size_t GetPeakAllocated() const override { return 0; }
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size_t GetAllocationCount() const override { return 0; }
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const char* GetName() const override { return "MyAllocator"; }
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};
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MyAllocator alloc;
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void* ptr = alloc.Allocate(128);
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alloc.Free(ptr);
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size_t freed = alloc.GetTotalFreed(); // 返回 128
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```
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## 相关文档
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- [IAllocator 总览](allocator.md) - 返回类总览
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