- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
26 lines
387 B
Markdown
26 lines
387 B
Markdown
# Get
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Get the singleton SceneManager instance.
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## Syntax
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```cpp
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static SceneManager& Get();
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```
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## Returns
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Returns a reference to the singleton `SceneManager` instance.
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## Remarks
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Access the SceneManager singleton through this static method. The SceneManager is created on first access.
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## Examples
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```cpp
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void Example() {
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SceneManager& manager = SceneManager::Get();
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}
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```
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