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XCEngine/engine/third_party/physx/source/lowlevelaabb/src/BpBroadPhaseABP.h

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// Redistribution and use in source and binary forms, with or without
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// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
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// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef BP_BROADPHASE_ABP_H
#define BP_BROADPHASE_ABP_H
#include "foundation/PxArray.h"
#include "BpBroadPhase.h"
#include "PxPhysXConfig.h"
#include "BpBroadPhaseUpdate.h"
#define ABP_MT2
namespace internalABP{
class ABP;
}
namespace physx
{
namespace Bp
{
class BroadPhaseABP : public BroadPhase
{
PX_NOCOPY(BroadPhaseABP)
public:
BroadPhaseABP( PxU32 maxNbBroadPhaseOverlaps,
PxU32 maxNbStaticShapes,
PxU32 maxNbDynamicShapes,
PxU64 contextID,
bool enableMT);
virtual ~BroadPhaseABP();
// BroadPhase
virtual PxBroadPhaseType::Enum getType() const PX_OVERRIDE PX_FINAL { return mEnableMT ? PxBroadPhaseType::ePABP : PxBroadPhaseType::eABP; }
virtual void release() PX_OVERRIDE PX_FINAL { PX_DELETE_THIS; }
virtual void update(PxcScratchAllocator* scratchAllocator, const BroadPhaseUpdateData& updateData, physx::PxBaseTask* continuation) PX_OVERRIDE;
virtual void preBroadPhase(const Bp::BroadPhaseUpdateData&) PX_OVERRIDE PX_FINAL {}
virtual void fetchBroadPhaseResults() PX_OVERRIDE PX_FINAL {}
virtual const BroadPhasePair* getCreatedPairs(PxU32&) const PX_OVERRIDE PX_FINAL;
virtual const BroadPhasePair* getDeletedPairs(PxU32&) const PX_OVERRIDE PX_FINAL;
virtual void freeBuffers() PX_OVERRIDE PX_FINAL;
virtual void shiftOrigin(const PxVec3& shift, const PxBounds3* boundsArray, const PxReal* contactDistances) PX_OVERRIDE PX_FINAL;
#if PX_CHECKED
virtual bool isValid(const BroadPhaseUpdateData& updateData) const PX_OVERRIDE PX_FINAL;
#endif
//~BroadPhase
internalABP::ABP* mABP; // PT: TODO: aggregate
PxU32 mNbAdded;
PxU32 mNbUpdated;
PxU32 mNbRemoved;
const BpHandle* mCreatedHandles;
const BpHandle* mUpdatedHandles;
const BpHandle* mRemovedHandles;
PxArray<BroadPhasePair> mCreated;
PxArray<BroadPhasePair> mDeleted;
const Bp::FilterGroup::Enum*mGroups;
const BpFilter* mFilter;
const PxU64 mContextID;
const bool mEnableMT;
void addObjects();
void removeObjects();
void updateObjects();
};
} //namespace Bp
} //namespace physx
#endif // BP_BROADPHASE_ABP_H