- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
338 B
338 B
GameObject::GetChild
获取指定索引的子对象。
GameObject* GetChild(size_t index) const;
参数:
index- 子对象索引
返回: GameObject* - 指定索引的子对象,如果索引无效则返回 nullptr