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XCEngine/docs/api/components/audio-source-component/get-pitch.md
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# GetPitch
**所属类**: `AudioSourceComponent`
**头文件**: `XCEngine/Components/AudioSourceComponent.h`
**描述**: 获取音频源的音高。
## 函数签名
```cpp
float GetPitch() const;
```
## 返回值
| 类型 | 描述 |
|------|------|
| `float` | 当前音高1.0 为正常速度 |
## 使用示例
```cpp
#include <XCEngine/Components/AudioSourceComponent.h>
using namespace XCEngine::Components;
void PrintPitch(AudioSourceComponent* source) {
float pitch = source->GetPitch();
printf("Pitch: %.2f\n", pitch);
}
```
## 相关文档
- [AudioSourceComponent](audio-source-component.md) - 音频源组件
- [SetPitch](set-pitch.md) - 设置音高