Files
XCEngine/managed/XCEngine.ScriptCore/FullscreenPassDescriptor.cs
ssdfasd 5fd474d08d feat(rendering): add shader-vector fullscreen SRP seam
Generalize the native fullscreen pass and descriptor plumbing so managed SRP can request shader-driven fullscreen stages without being locked to the ColorScale path.

Keep ColorScale as a convenience descriptor mapped to the builtin color-scale shader, and add native fullscreen factory coverage for the new shader-vector path.
2026-04-18 16:08:01 +08:00

1.6 KiB