42 lines
935 B
Markdown
42 lines
935 B
Markdown
# Plane::Intersects
|
|
|
|
```cpp
|
|
bool Intersects(const Sphere& sphere) const
|
|
```
|
|
|
|
检测平面是否与球体相交。球体与平面相交的条件是:球心到平面的有符号距离的绝对值小于等于球体半径。
|
|
|
|
**参数:**
|
|
- `sphere` - 要检测的球体
|
|
|
|
**返回:** `bool` - `true` 表示相交,`false` 表示不相交
|
|
|
|
**线程安全:** ✅
|
|
|
|
**复杂度:** O(1)
|
|
|
|
**示例:**
|
|
|
|
```cpp
|
|
#include <XCEngine/Math/Plane.h>
|
|
#include <XCEngine/Math/Sphere.h>
|
|
#include <XCEngine/Math/Vector3.h>
|
|
|
|
using namespace XCEngine::Math;
|
|
|
|
void IntersectsExample() {
|
|
Plane plane(Vector3::Up(), 0.0f);
|
|
|
|
Sphere sphere1(Vector3(0.0f, 0.5f, 0.0f), 1.0f);
|
|
bool intersects1 = plane.Intersects(sphere1);
|
|
|
|
Sphere sphere2(Vector3(0.0f, 5.0f, 0.0f), 1.0f);
|
|
bool intersects2 = plane.Intersects(sphere2);
|
|
}
|
|
```
|
|
|
|
## 相关文档
|
|
|
|
- [Plane 类总览](plane.md) - 返回类总览
|
|
- [Sphere](../sphere/sphere.md) - 球体类
|