37 lines
537 B
Markdown
37 lines
537 B
Markdown
# D3D12PipelineState::Bind
|
|
|
|
## 函数签名
|
|
|
|
```cpp
|
|
void Bind() override
|
|
```
|
|
|
|
## 中文描述
|
|
|
|
绑定管线状态到渲染上下文。此方法从 `RHIPipelineState` 基类继承并重写。当前实现为空。
|
|
|
|
## 参数
|
|
|
|
无
|
|
|
|
## 返回值
|
|
|
|
无
|
|
|
|
## 复杂度
|
|
|
|
O(1)
|
|
|
|
## 示例
|
|
|
|
```cpp
|
|
D3D12PipelineState pipelineState;
|
|
// ... 初始化 pipelineState
|
|
pipelineState.Bind();
|
|
```
|
|
|
|
## 相关文档
|
|
|
|
- [D3D12PipelineState](pipeline-state.md) - 类总览
|
|
- [RHIPipelineState](../../pipeline-state/pipeline-state.md) - 抽象管线状态接口
|