- Add VertexAttributeType and VertexAttributeNormalized enums in OpenGLVertexArray.h - Add ToGLAttributeType() converter in OpenGLVertexArray.cpp - Remove glActiveTexture() call from quad test (already handled by texture.Bind()) - Remove #include <glad/glad.h> from triangle test - Update unit tests to use encapsulated enums All three OpenGL integration tests (minimal, triangle, quad) pass with 0% pixel difference.
517 B
517 B
AudioLoader::GetDefaultSettings
方法签名
ImportSettings* GetDefaultSettings() const override;
详细描述
返回音频资源的默认导入设置。当前版本音频加载器不使用导入设置,始终返回 nullptr。
返回值
ImportSettings* - 始终返回 nullptr。
示例
AudioLoader loader;
ImportSettings* settings = loader.GetDefaultSettings();
// 始终为 nullptr
if (settings == nullptr) {
printf("No default settings for AudioLoader\n");
}