Files
XCEngine/tests/Core/Asset/test_resource_guid.cpp
ssdfasd 0b3423966d refactor(tests): reorganize tests directory to match engine structure
- Created tests/Core/Asset/ with tests for IResource, ResourceTypes, ResourceHandle, ResourceCache, ResourceDependencyGraph, ResourceGUID
- Created tests/Core/IO/ with tests for IResourceLoader, ResourcePath, ResourceFileSystem, FileArchive, ResourcePackage
- Reorganized tests/Resources/ into subdirectories: Texture/, Mesh/, Material/, Shader/, AudioClip/
- Added CMakeLists.txt for each new test subdirectory
- Fixed Material.h missing ResourceManager.h include (lost during engine refactor)
- tests/Core/CMakeLists.txt updated to include Asset/ and IO/ subdirectories
2026-03-24 15:44:13 +08:00

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#include <gtest/gtest.h>
#include <XCEngine/Core/Asset/ResourceTypes.h>
#include <XCEngine/Core/Containers/String.h>
using namespace XCEngine::Resources;
using namespace XCEngine::Containers;
namespace {
TEST(Resources_GUID, DefaultConstructor) {
ResourceGUID guid;
EXPECT_FALSE(guid.IsValid());
EXPECT_EQ(guid.value, 0);
}
TEST(Resources_GUID, ValueConstructor) {
ResourceGUID guid(12345);
EXPECT_TRUE(guid.IsValid());
EXPECT_EQ(guid.value, 12345);
}
TEST(Resources_GUID, Generate_FromCString) {
ResourceGUID guid1 = ResourceGUID::Generate("textures/player.png");
ResourceGUID guid2 = ResourceGUID::Generate("textures/player.png");
EXPECT_EQ(guid1, guid2);
EXPECT_TRUE(guid1.IsValid());
}
TEST(Resources_GUID, Generate_FromString) {
String path = "models/player.fbx";
ResourceGUID guid = ResourceGUID::Generate(path);
EXPECT_TRUE(guid.IsValid());
}
TEST(Resources_GUID, Generate_DifferentPaths) {
ResourceGUID guid1 = ResourceGUID::Generate("textures/a.png");
ResourceGUID guid2 = ResourceGUID::Generate("textures/b.png");
EXPECT_NE(guid1, guid2);
}
TEST(Resources_GUID, ToString) {
ResourceGUID guid(0x1234567890ABCDEF);
String str = guid.ToString();
EXPECT_EQ(str.Length(), 16u);
}
TEST(Resources_GUID, MakeResourceGUID_Helper) {
ResourceGUID guid = MakeResourceGUID("test/path");
EXPECT_TRUE(guid.IsValid());
}
TEST(Resources_GUID, EqualityOperators) {
ResourceGUID guid1(100);
ResourceGUID guid2(100);
ResourceGUID guid3(200);
EXPECT_TRUE(guid1 == guid2);
EXPECT_TRUE(guid1 != guid3);
}
} // namespace