24 lines
473 B
Markdown
24 lines
473 B
Markdown
# OpenGLDepthStencilView::ClearDepthStencil
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```cpp
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void ClearDepthStencil(float depth, uint8_t stencil)
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```
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同时清除深度和模板缓冲区。此操作会先绑定帧缓冲,然后执行清除。
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**参数:**
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- `depth` - 深度值(通常为 0.0 到 1.0)
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- `stencil` - 模板值(0-255)
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**返回值:** `void`
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**示例:**
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```cpp
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dsv.ClearDepthStencil(1.0f, 0);
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```
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## 相关文档
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- [OpenGLDepthStencilView](depth-stencil-view.md) - 返回类总览
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