- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
345 B
345 B
GetName
Get the name of this scene.
Syntax
const std::string& GetName() const;
Returns
Returns the scene name as a std::string reference.
See Also
Examples
void Example(Scene* scene) {
const std::string& name = scene->GetName();
XC_LOG_INFO("Scene name: {}", name);
}