Commit Graph

115 Commits

Author SHA1 Message Date
e5cb79f3ce chore: sync workspace state 2026-03-29 01:36:53 +08:00
359fe2adb3 docs(scripting): add baseline api reference and guide 2026-03-28 15:10:54 +08:00
4a12e26860 docs(api): fill OpenGL command list passthrough docs 2026-03-28 02:28:46 +08:00
94795cb34d docs(api): deepen OpenGL buffer texture and enum docs 2026-03-28 02:21:38 +08:00
bce938ac58 docs(api): deepen OpenGL vertex array and view docs 2026-03-28 02:08:28 +08:00
ae93952ce0 docs(api): clarify OpenGL descriptor binding semantics 2026-03-28 01:45:53 +08:00
36097869c0 docs(api): deepen OpenGL fence layout and sampler docs 2026-03-28 01:39:57 +08:00
664fec73bc docs(api): deepen OpenGL pipeline state docs 2026-03-28 01:18:34 +08:00
7015736fdf docs(api): deepen OpenGL swap chain shader and framebuffer docs 2026-03-28 01:11:07 +08:00
c01944871d docs(api): deepen OpenGL screenshot pool and queue docs 2026-03-28 00:50:49 +08:00
6bde199393 docs(api): deepen D3D12 query heap and shader docs 2026-03-28 00:40:56 +08:00
cd756ec9a3 docs(api): refine D3D12 render pass and framebuffer docs 2026-03-28 00:25:34 +08:00
f55c6d8ffb docs(api): deepen D3D12 sampler and screenshot docs 2026-03-28 00:18:24 +08:00
114985d698 docs(api): document D3D12 swap chain and descriptor heap 2026-03-28 00:09:30 +08:00
7d6032be23 docs(api): document D3D12 queue and allocator behavior 2026-03-27 23:56:43 +08:00
d38c991688 docs(api): refine D3D12 buffer docs 2026-03-27 23:49:37 +08:00
6d0a61e70d docs(api): deepen OpenGL helper backend docs 2026-03-27 23:44:21 +08:00
ca6a4be994 docs(api): expand OpenGL view and D3D12 texture docs 2026-03-27 23:33:59 +08:00
0c8a3e90ec docs(api): expand fence and framebuffer docs 2026-03-27 22:48:58 +08:00
14e9190a35 docs(api): refactor OpenGL and D3D12 binding docs 2026-03-27 22:40:58 +08:00
c7ef9191e4 docs(api): deepen D3D12 and OpenGL backend docs 2026-03-27 22:09:58 +08:00
bf79bd344e docs: rebuild audio and core api docs 2026-03-27 19:18:53 +08:00
9e66a81514 docs: refactor Components API content 2026-03-27 16:15:00 +08:00
94c56dd279 docs: add Editor API documentation 2026-03-27 14:40:29 +08:00
5c8042775c docs: rebuild Rendering API content 2026-03-26 21:32:43 +08:00
8f486611d5 docs: rebuild Threading API content 2026-03-26 20:59:59 +08:00
5ca5ca1f19 docs: rebuild Scene API content 2026-03-26 19:34:24 +08:00
dc252502ac docs: rebuild Memory API content 2026-03-26 18:02:29 +08:00
ce2eee32e3 docs: rebuild Input API content 2026-03-26 17:39:53 +08:00
ec4edb2689 docs: remove redundant Debug umbrella page 2026-03-26 17:27:30 +08:00
2e2316aa55 docs: rebuild Debug API content 2026-03-26 17:21:44 +08:00
6244b586bb refactor api documentation structure 2026-03-26 16:45:24 +08:00
b414bc5326 refactor(docs): Fix broken links across multiple modules
Fixed broken references:
- texture-import-settings: Fix 16 files referencing wrong overview filename
- math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects)
- rhi/opengl/device: Fix 8 cross-references (opengl-* → */**)
- resources/mesh: Fix meshsection and vertexattribute links
- rhi/d3d12/sampler: Fix RHISampler reference path
- math/vector3: Fix projectonplane → project-on-plane
- rhi/opengl/command-list: Remove broken ClearFlag enum ref
- rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext)
- rhi/device: Fix device-info types reference

All 0 broken references remaining.
2026-03-26 02:41:00 +08:00
10ee1fa3fa docs: 更新 audioclip 和 audio-source-component 文档
- audioclip: 新增 set 方法文档
- audio-source-component: 新增 set-output-mixer 文档
2026-03-26 02:04:27 +08:00
48b73a5045 fix(docs): fix remaining AudioClip setter broken references 2026-03-26 02:04:09 +08:00
a2765a282e fix(docs): fix MeshLoader constructor and Fence doc references 2026-03-26 02:03:53 +08:00
32cf6b8ced fix(docs): fix remaining AudioClip and MaterialLoader broken references 2026-03-26 02:03:38 +08:00
4ca8773eef fix(docs): fix AudioClip links, ResourcePackage path, Fence and Scene broken references 2026-03-26 02:03:19 +08:00
caa5d449fc fix(docs): fix AudioClip method doc links and ResourceTypes header path 2026-03-26 02:02:54 +08:00
582ab2c730 docs: 更新多个模块文档
- resources: 更新 audioclip 和 resourcepath 文档
- rhi: 更新 d3d12 和 opengl 文档
2026-03-26 02:02:42 +08:00
02e48b4766 fix(docs): correct D3D12 Fence cross-references to use local fence links instead of threading 2026-03-26 02:02:33 +08:00
c2354530b9 docs: 新增 light-component 全部方法文档及更新其他模块
- components: 新增 light-component 全部12个方法文档
- resources: 更新 audio-loader, resource-file-system 文档
- rhi: 更新 opengl/fence 文档
2026-03-26 02:02:21 +08:00
ab5ba1d57a docs: 更新 resources 模块多个文档
- importsettings, material-loader, mesh-loader, resourcehandle, resources
2026-03-26 02:01:55 +08:00
ca83267992 docs: 更新 audio-loader 和 audioclip 文档 2026-03-26 02:01:37 +08:00
c8da156352 docs: 更新 resource-package 文档 2026-03-26 02:01:14 +08:00
a1804f4cb0 docs: 更新 resources, rhi, scene 模块及新增 camera-component 方法文档
- resources: 更新 asyncloader, audioclip, mesh-import-settings, texture-loader 文档
- rhi: 更新 opengl render-target-view 文档
- components: 新增 camera-component 全部方法文档 (15个文件)
2026-03-26 02:00:45 +08:00
f778c76325 fix(docs): update Shader header path and RHI source link for engine restructure 2026-03-26 02:00:14 +08:00
92939a85f8 fix(docs): update Material, Mesh, Texture header paths for engine restructure 2026-03-26 01:59:56 +08:00
b849e9edc1 docs: 更新 iresource 文档 2026-03-26 01:59:37 +08:00
5c3566774b docs: 更新 containers 和 threading 模块文档
- containers: 更新 string 类的多个方法文档
- threading: 更新 mutex 和 task-group 方法文档
2026-03-26 01:59:14 +08:00