Commit Graph

551 Commits

Author SHA1 Message Date
e251b77d0d refactor(new_editor): extract window content boundary 2026-04-22 20:32:56 +08:00
6efbaf450e new_editor: deduplicate hosted panel command focus 2026-04-22 18:42:46 +08:00
c1e7a0d49f new_editor: remove tree panel behavior layer 2026-04-22 18:37:05 +08:00
6d97f4fc3a new_editor: build window mutation input from live state 2026-04-22 17:49:38 +08:00
2c2a8b8669 new_editor: close editor-layer app boundary 2026-04-22 16:24:59 +08:00
a805803858 docs: archive rendering editor support boundary plan 2026-04-22 16:17:50 +08:00
4a42b757c7 docs(new_editor): plan frame lifecycle runtime refactor 2026-04-22 13:03:28 +08:00
6f877b70b4 docs(new_editor): record system audit findings 2026-04-22 13:03:27 +08:00
5f75879250 docs(new_editor): archive architecture closure plan 2026-04-22 13:03:26 +08:00
a46554842d refactor(srp): formalize default renderer compositions 2026-04-22 12:50:48 +08:00
6f370beb0a refactor(srp): formalize default renderer asset composition 2026-04-22 12:44:39 +08:00
d21f573cc5 docs(new_editor): archive legacy closure plan 2026-04-22 02:47:26 +08:00
8b646bf30a refactor(srp): centralize renderer data collections 2026-04-22 02:40:51 +08:00
3187ccbfe1 refactor(srp): formalize renderer feature collections 2026-04-22 02:31:07 +08:00
6950bd15c2 refactor(srp): split feature runtime controllers 2026-04-22 02:23:33 +08:00
9b4a302f6a refactor(srp): unify main-scene feature injection 2026-04-22 02:15:03 +08:00
36c4ae414b new_editor: close legacy d2d host path 2026-04-22 02:14:26 +08:00
35e7602eb8 refactor(srp): centralize post-process stage planning 2026-04-22 02:08:09 +08:00
a231bf1fe1 refactor(srp): extract universal renderer block owners 2026-04-22 02:00:25 +08:00
eb636dbd89 refactor(srp): scope managed pass collection to active stage 2026-04-22 01:53:25 +08:00
26e75e093e docs: archive completed and superseded new_editor plans 2026-04-22 01:49:45 +08:00
99eae1fe9f refactor(srp): formalize renderer block recording 2026-04-22 01:43:54 +08:00
33e9041d60 refactor(srp): require explicit managed renderer stage planning 2026-04-22 01:23:52 +08:00
ed90911a5c refactor(srp): resolve imported render graph textures through multi-view runtime 2026-04-22 01:05:38 +08:00
4dda59a510 refactor(srp): bind managed fullscreen auxiliary inputs through render graph 2026-04-22 00:43:25 +08:00
b40eeb32b8 docs: add new editor closure notes and reference captures 2026-04-22 00:22:45 +08:00
08ff505b67 refactor(srp): add depth-aware managed fullscreen raster graph bridge 2026-04-22 00:07:10 +08:00
1bbbc22bcb refactor(rendering): treat object id as top-level tooling pass 2026-04-21 23:34:03 +08:00
76452a9c73 refactor(srp): move standalone stage fallback ownership into backend 2026-04-21 23:22:29 +08:00
a2d21e69b6 refactor(srp): move native scene feature registration into backend setup 2026-04-21 23:06:17 +08:00
f1d7e879ac refactor(srp): replace native scene feature strings with ids 2026-04-21 22:52:08 +08:00
d75bd95e89 refactor(srp): move final color policy into request seam 2026-04-21 22:34:40 +08:00
808335126f refactor(srp): make URP scene setup policy explicit 2026-04-21 22:03:24 +08:00
ee1f817dc6 refactor(srp): tighten request and scene setup seams 2026-04-21 21:42:03 +08:00
5d3d52496e fix(urp): prevent shadow fallback when shadow caster is disabled 2026-04-21 21:05:27 +08:00
13ad95dc23 refactor(srp): unify probe scriptableobject authoring 2026-04-21 20:51:53 +08:00
0780e54efa refactor(srp): adopt scriptableobject render asset creation 2026-04-21 20:33:57 +08:00
f3be86a52b refactor(srp): introduce scriptableobject render asset substrate 2026-04-21 20:25:05 +08:00
e527ca4e3a refactor(srp): align urp renderer feature ownership model 2026-04-21 20:17:08 +08:00
0d0919b276 refactor(srp): synchronize urp renderer feature runtime state 2026-04-21 19:59:20 +08:00
ffe4717d8f refactor(srp): tighten renderer feature lifecycle invalidation 2026-04-21 19:43:45 +08:00
97bd990b12 refactor(srp): model shared native backend substrate 2026-04-21 19:31:52 +08:00
f2806b0136 refactor(srp): rename native pipeline backend terminology 2026-04-21 19:19:27 +08:00
8a8b72e273 refactor(srp): rename native scene draw substrate contract 2026-04-21 19:06:38 +08:00
01b5e0abcd refactor(srp): remove managed backend key binding detour 2026-04-21 18:46:43 +08:00
ed738475fe refactor(srp): remove managed standalone pass key seam 2026-04-21 18:36:11 +08:00
0a4c782122 refactor(srp): remove native directional shadow planning policy seam 2026-04-21 18:19:27 +08:00
f75164a4fa refactor(srp): move scene setup ownership into managed renderer 2026-04-21 18:05:33 +08:00
1e16995757 refactor(srp): move urp shadow execution bridge into managed 2026-04-21 17:41:44 +08:00
578103f970 refactor(srp): align urp renderer slot semantics 2026-04-21 17:08:26 +08:00