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df02a4e741
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fix(rendering): refresh managed pipelines on srp environment changes
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2026-04-18 01:10:45 +08:00 |
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e388b6fbe3
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fix(rendering): rebind managed srp asset runtime after bridge reset
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2026-04-18 01:01:30 +08:00 |
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a6c78af54c
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feat(rendering): add managed camera request planning seam
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2026-04-18 00:07:13 +08:00 |
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fa9a5ffb00
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refactor(rendering): retain managed pipeline asset runtime per native asset
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2026-04-17 23:54:04 +08:00 |
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6838b00d97
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feat(rendering): add managed fullscreen stage planning seam
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2026-04-17 23:39:08 +08:00 |
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6f6c8877fa
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feat(rendering): expose builtin forward scene steps to srp context
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2026-04-17 22:26:51 +08:00 |
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f4fb859972
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feat(scripting): add managed SRP runtime bridge
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2026-04-17 21:38:22 +08:00 |
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02438762fd
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refactor(rendering): move host standalone pass defaults into assets
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2026-04-15 21:32:50 +08:00 |
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02aa9a8ea5
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refactor(rendering): auto-initialize scriptable render pipeline host
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2026-04-15 21:15:39 +08:00 |
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8798e63e32
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refactor(rendering): formalize native graph recording helpers
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2026-04-15 20:46:00 +08:00 |
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cafe3c8076
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refactor(rendering): add srp host stage recorder bridge
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2026-04-15 20:07:52 +08:00 |
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22a2b982ef
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refactor(rendering): clean native scene graph naming
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2026-04-15 20:00:30 +08:00 |
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5e841ddd1b
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refactor(rendering): rename stage graph contract files
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2026-04-15 19:36:21 +08:00 |
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7671663b12
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refactor(rendering): generalize pipeline stage render graph boundary
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2026-04-15 19:31:52 +08:00 |
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795eaf80df
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refactor(rendering): formalize camera frame stage contracts
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2026-04-15 15:14:06 +08:00 |
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ea2e44976a
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refactor(rendering): add override helpers for shared recording contexts
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2026-04-15 13:01:04 +08:00 |
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c0b61df417
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refactor(rendering): reuse shared recording context in forward builder
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2026-04-15 12:37:37 +08:00 |
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2cda9fd24a
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Rendering: formalize main-scene graph contract
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2026-04-15 07:56:00 +08:00 |
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0c9a67aaca
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Rendering: formalize render-pass graph contract
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2026-04-15 07:39:28 +08:00 |
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83f55ed5c0
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Rendering: formalize render graph recording context
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2026-04-15 07:15:48 +08:00 |
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aa727202af
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Add managed render pipeline selection bridge
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2026-04-15 01:57:14 +08:00 |
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ec6965b0dd
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Add scriptable render pipeline host
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2026-04-15 01:33:42 +08:00 |
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d0ce2d7883
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Centralize render-graph recording context builders
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2026-04-15 01:18:15 +08:00 |
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65b3078c7f
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Extract builtin forward main-scene graph builder
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2026-04-15 01:07:59 +08:00 |
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86eb455ab9
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Remove explicit feature-pass shadow graph handle
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2026-04-14 21:40:02 +08:00 |
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5b0a1743d9
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Formalize camera frame render-graph blackboard resources
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2026-04-14 21:34:34 +08:00 |
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1e189ff558
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Unify builtin forward phase render graph recording
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2026-04-14 21:22:56 +08:00 |
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9980aa9be5
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Harden render graph pass capture and feature source-color contract
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2026-04-14 21:11:04 +08:00 |
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1d171ea61c
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Split builtin forward pipeline into feature and internal modules
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2026-04-14 20:50:31 +08:00 |
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4fe456c1a2
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Add render-graph blackboard for camera frame resources
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2026-04-14 16:59:10 +08:00 |
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2a9264cfe4
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Graph-ify forward feature injection points
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2026-04-14 16:49:06 +08:00 |
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a91df8b4cd
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Split render-graph main scene into forward segments
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2026-04-14 16:31:32 +08:00 |
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c495581878
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Add render-graph main-scene pipeline recording
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2026-04-14 16:22:58 +08:00 |
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712f99e723
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Refactor rendering frame execution contracts
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2026-04-13 22:16:04 +08:00 |
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2ee74e7761
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rendering: formalize main light shadow params
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2026-04-13 01:06:09 +08:00 |
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030230eb1f
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Add Nahida model import and preview pipeline
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2026-04-11 20:16:49 +08:00 |
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107b320aa7
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Add builtin GaussianSplat forward pass baseline
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2026-04-10 23:11:11 +08:00 |
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1f79afba3c
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refactor: move builtin forward draw submission internal
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2026-04-10 03:01:30 +08:00 |
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57331c1c25
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refactor: unify builtin forward scene execution
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2026-04-10 02:56:36 +08:00 |
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ff6d6d31fe
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refactor: isolate builtin forward skybox path
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2026-04-10 02:46:17 +08:00 |
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d46bf87970
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Sync editor rendering and UI workspace updates
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2026-04-09 02:59:36 +08:00 |
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6bf9203eec
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Add runtime material buffer bindings
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2026-04-08 19:18:07 +08:00 |
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162f1cc12e
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engine: sync editor rendering and ui changes
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2026-04-08 16:09:15 +08:00 |
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efdd6bd68f
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Remove legacy shader pass and artifact fallbacks
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2026-04-08 04:59:49 +08:00 |
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6113ed92b0
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Formalize renderer material contracts and harden backpack import
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2026-04-08 04:27:21 +08:00 |
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558b6438cf
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rendering: formalize legacy material shader pass hints
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2026-04-07 09:49:21 +08:00 |
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87533e08f6
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rendering: formalize unity-style shader pass contracts
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2026-04-07 00:34:28 +08:00 |
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9568cf0a16
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rendering: add builtin alpha-test pass support
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2026-04-06 21:05:50 +08:00 |
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c318f34f07
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rendering: thread global shader keywords into builtin variants
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2026-04-06 20:30:25 +08:00 |
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261dd44fd5
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rendering: add keyword-aware shader variant selection
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2026-04-06 19:37:01 +08:00 |
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