Commit Graph

212 Commits

Author SHA1 Message Date
d38c991688 docs(api): refine D3D12 buffer docs 2026-03-27 23:49:37 +08:00
6d0a61e70d docs(api): deepen OpenGL helper backend docs 2026-03-27 23:44:21 +08:00
ca6a4be994 docs(api): expand OpenGL view and D3D12 texture docs 2026-03-27 23:33:59 +08:00
0c8a3e90ec docs(api): expand fence and framebuffer docs 2026-03-27 22:48:58 +08:00
14e9190a35 docs(api): refactor OpenGL and D3D12 binding docs 2026-03-27 22:40:58 +08:00
c7ef9191e4 docs(api): deepen D3D12 and OpenGL backend docs 2026-03-27 22:09:58 +08:00
bf79bd344e docs: rebuild audio and core api docs 2026-03-27 19:18:53 +08:00
9e66a81514 docs: refactor Components API content 2026-03-27 16:15:00 +08:00
94c56dd279 docs: add Editor API documentation 2026-03-27 14:40:29 +08:00
fd0b19fd11 Document editor architecture finish state 2026-03-27 12:35:05 +08:00
4afe2f88ba Expand editor regression coverage 2026-03-27 12:18:40 +08:00
4b9a63098e Refine editor action shell and add regression tests 2026-03-27 12:06:24 +08:00
c97510ed5b Extract hierarchy and project drag semantics 2026-03-27 00:30:11 +08:00
6ec5f05601 Refactor main menu action shell 2026-03-27 00:15:38 +08:00
3ebad63874 Unify inspector and console panel actions 2026-03-27 00:08:46 +08:00
31675e00c8 Refactor editor shell host layers 2026-03-26 23:52:05 +08:00
f87bc53875 Extract editor edit action router 2026-03-26 22:31:22 +08:00
5735e769b0 Route editor actions by active target 2026-03-26 22:10:43 +08:00
5c8042775c docs: rebuild Rendering API content 2026-03-26 21:32:43 +08:00
f6286d432c Extract editor interaction states 2026-03-26 21:30:46 +08:00
6467d87b81 Refactor editor UI architecture 2026-03-26 21:18:33 +08:00
8f486611d5 docs: rebuild Threading API content 2026-03-26 20:59:59 +08:00
5ca5ca1f19 docs: rebuild Scene API content 2026-03-26 19:34:24 +08:00
dc252502ac docs: rebuild Memory API content 2026-03-26 18:02:29 +08:00
ce2eee32e3 docs: rebuild Input API content 2026-03-26 17:39:53 +08:00
ec4edb2689 docs: remove redundant Debug umbrella page 2026-03-26 17:27:30 +08:00
7a814c724d docs: add C# scripting design and editor issues 2026-03-26 17:23:30 +08:00
2e2316aa55 docs: rebuild Debug API content 2026-03-26 17:21:44 +08:00
6244b586bb refactor api documentation structure 2026-03-26 16:45:24 +08:00
b414bc5326 refactor(docs): Fix broken links across multiple modules
Fixed broken references:
- texture-import-settings: Fix 16 files referencing wrong overview filename
- math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects)
- rhi/opengl/device: Fix 8 cross-references (opengl-* → */**)
- resources/mesh: Fix meshsection and vertexattribute links
- rhi/d3d12/sampler: Fix RHISampler reference path
- math/vector3: Fix projectonplane → project-on-plane
- rhi/opengl/command-list: Remove broken ClearFlag enum ref
- rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext)
- rhi/device: Fix device-info types reference

All 0 broken references remaining.
2026-03-26 02:41:00 +08:00
10ee1fa3fa docs: 更新 audioclip 和 audio-source-component 文档
- audioclip: 新增 set 方法文档
- audio-source-component: 新增 set-output-mixer 文档
2026-03-26 02:04:27 +08:00
48b73a5045 fix(docs): fix remaining AudioClip setter broken references 2026-03-26 02:04:09 +08:00
a2765a282e fix(docs): fix MeshLoader constructor and Fence doc references 2026-03-26 02:03:53 +08:00
32cf6b8ced fix(docs): fix remaining AudioClip and MaterialLoader broken references 2026-03-26 02:03:38 +08:00
4ca8773eef fix(docs): fix AudioClip links, ResourcePackage path, Fence and Scene broken references 2026-03-26 02:03:19 +08:00
caa5d449fc fix(docs): fix AudioClip method doc links and ResourceTypes header path 2026-03-26 02:02:54 +08:00
582ab2c730 docs: 更新多个模块文档
- resources: 更新 audioclip 和 resourcepath 文档
- rhi: 更新 d3d12 和 opengl 文档
2026-03-26 02:02:42 +08:00
02e48b4766 fix(docs): correct D3D12 Fence cross-references to use local fence links instead of threading 2026-03-26 02:02:33 +08:00
c2354530b9 docs: 新增 light-component 全部方法文档及更新其他模块
- components: 新增 light-component 全部12个方法文档
- resources: 更新 audio-loader, resource-file-system 文档
- rhi: 更新 opengl/fence 文档
2026-03-26 02:02:21 +08:00
ab5ba1d57a docs: 更新 resources 模块多个文档
- importsettings, material-loader, mesh-loader, resourcehandle, resources
2026-03-26 02:01:55 +08:00
ca83267992 docs: 更新 audio-loader 和 audioclip 文档 2026-03-26 02:01:37 +08:00
c8da156352 docs: 更新 resource-package 文档 2026-03-26 02:01:14 +08:00
a1804f4cb0 docs: 更新 resources, rhi, scene 模块及新增 camera-component 方法文档
- resources: 更新 asyncloader, audioclip, mesh-import-settings, texture-loader 文档
- rhi: 更新 opengl render-target-view 文档
- components: 新增 camera-component 全部方法文档 (15个文件)
2026-03-26 02:00:45 +08:00
f778c76325 fix(docs): update Shader header path and RHI source link for engine restructure 2026-03-26 02:00:14 +08:00
92939a85f8 fix(docs): update Material, Mesh, Texture header paths for engine restructure 2026-03-26 01:59:56 +08:00
b849e9edc1 docs: 更新 iresource 文档 2026-03-26 01:59:37 +08:00
5c3566774b docs: 更新 containers 和 threading 模块文档
- containers: 更新 string 类的多个方法文档
- threading: 更新 mutex 和 task-group 方法文档
2026-03-26 01:59:14 +08:00
8df04c120f docs: 更新 API 文档 - 多模块修复和完善
- audio: 更新 audio-system 方法文档
- components: 新增 audio-listener/audio-source 组件方法文档,新增 remove-component 方法
- core: 更新 filewriter, types 文档
- math: 更新 box 方法文档
- memory: 更新 proxy-allocator 文档
- resources: 更新 loader 和 texture 文档
- rhi: 更新 opengl 设备、shader、swap-chain 文档
- threading: 更新 mutex 和 task-system 文档
2026-03-26 01:58:45 +08:00
445876752c docs: 修复 containers 和 rhi 模块的头文件路径
- containers: 修正 Containers.h, Array.h, String.h, HashMap.h 的路径为 Core/Containers/
- rhi: 修正 D3D12 和 OpenGL 后端文档路径
2026-03-26 01:58:16 +08:00
52d5e98f62 refactor(docs): fix Resources module links and add new ResourceManager/ResourceHandle docs 2026-03-26 01:57:22 +08:00