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c91e87f2e2
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refactor(rendering): queue managed fullscreen pass descriptors
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2026-04-18 13:51:09 +08:00 |
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cf54014de9
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refactor(rendering): remove builtin naming from managed srp context
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2026-04-18 13:30:45 +08:00 |
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afb2c1579c
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test(rendering): prove managed forward pipeline scene render path
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2026-04-18 00:51:51 +08:00 |
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2fe1076218
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test(rendering): add managed default pipeline selection probe
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2026-04-18 00:22:15 +08:00 |
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a6c78af54c
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feat(rendering): add managed camera request planning seam
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2026-04-18 00:07:13 +08:00 |
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6838b00d97
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feat(rendering): add managed fullscreen stage planning seam
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2026-04-17 23:39:08 +08:00 |
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b9f78c29b8
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feat(rendering): add managed fullscreen stage recording seam
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2026-04-17 22:58:39 +08:00 |
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6f6c8877fa
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feat(rendering): expose builtin forward scene steps to srp context
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2026-04-17 22:26:51 +08:00 |
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9026aff881
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feat(rendering): add scriptable render context v1
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2026-04-17 21:53:52 +08:00 |
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f4fb859972
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feat(scripting): add managed SRP runtime bridge
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2026-04-17 21:38:22 +08:00 |
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04ecac26d6
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feat(scripting): add managed srp base api
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2026-04-15 20:14:48 +08:00 |
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65cb212020
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fix(scripting): stabilize mono wrapper test teardown
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2026-04-15 14:27:21 +08:00 |
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bda8a35d77
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feat(scripting): expose PhysX rigidbody and raycast APIs
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2026-04-15 13:58:30 +08:00 |
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51aea47c83
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feat(physics): dispatch PhysX simulation events to scene scripts
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2026-04-15 13:36:39 +08:00 |
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aa727202af
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Add managed render pipeline selection bridge
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2026-04-15 01:57:14 +08:00 |
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e0e5c1fcaa
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Add concrete component script field support
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2026-04-03 16:51:42 +08:00 |
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2b19b4bece
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Add SerializeField private field support
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2026-04-03 16:19:56 +08:00 |
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76f1a8e9b2
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Add enum script field support
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2026-04-03 15:55:47 +08:00 |
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19bd38ab15
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docs: sync rendering pass execution docs
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2026-04-03 15:10:37 +08:00 |
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0f51f553c8
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Add Unity-style GetComponents scripting API
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2026-04-03 14:51:52 +08:00 |
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5225faff1d
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Align Unity-style object and hierarchy scripting APIs
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2026-04-03 14:31:07 +08:00 |
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a05d0b80a2
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feat: expand editor scripting asset and viewport flow
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2026-04-03 13:22:30 +08:00 |
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14c7fd69ec
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feat(scripting): add field model editing and defaults support
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2026-03-28 15:09:42 +08:00 |
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e522bad582
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feat(scripting): support managed script component api
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2026-03-28 00:43:13 +08:00 |
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a72f9f7f05
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feat(scripting): add runtime gameobject lifecycle api
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2026-03-27 16:30:16 +08:00 |
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f0d6d4f41c
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feat(scripting): add script add-component api
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2026-03-27 15:32:37 +08:00 |
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bea849646f
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feat(scripting): add mesh component script wrappers
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2026-03-27 14:52:00 +08:00 |
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3e2608a802
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feat(scripting): add transform orientation overloads
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2026-03-27 14:39:19 +08:00 |
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b06932724c
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feat(scripting): add mono csharp runtime foundation
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2026-03-27 13:07:39 +08:00 |
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5735e769b0
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Route editor actions by active target
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2026-03-26 22:10:43 +08:00 |
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