Commit Graph

5 Commits

Author SHA1 Message Date
c6fe9547aa RHI: Add DescriptorSet abstraction for D3D12 and OpenGL backends
- Add RHIDescriptorSet base class with Update/UpdateSampler/GetNativeHandle
- Add RHIDescriptorPool with AllocateSet/FreeSet methods
- Add SetGraphicsDescriptorSets/SetComputeDescriptorSets to RHICommandList
- Implement D3D12DescriptorSet using descriptor heap allocation
- Implement OpenGLDescriptorSet using TextureUnitAllocator
- Add CreateDescriptorPool/CreateDescriptorSet factory methods to RHIDevice
- Fix unit test SetVertexBuffer -> SetVertexBuffers API
- Add SetVertexBuffer convenience method for D3D12 backward compatibility
- Update CMakeLists.txt with new source files
2026-03-25 00:26:16 +08:00
0dde7234b7 refactor(RHI): remove void* from CommandList interfaces and fix OpenGL MRT bug
- Remove void* parameters from RHICommandList abstract interface
- TransitionBarrier, SetVertexBuffer, SetIndexBuffer, SetRenderTargets,
  ClearRenderTarget, ClearDepthStencil, CopyResource now use RHIResourceView*
- SetPipelineState now uses RHIPipelineState* instead of void*
- Simplified SetVertexBuffer to 3 params, SetIndexBuffer to 2 params
- Add internal D3D12 APIs for native type support (low-level escape hatch)
- Fix OpenGL SetRenderTargets to call glDrawBuffers for MRT support
- Update tests to match new interface signatures

All 289 RHI tests pass (158 unit + 64 OpenGL backend + 58 D3D12 backend + 8 integration + 1 disabled)
2026-03-24 17:20:51 +08:00
b1829bcfc5 【关键节点】OpenGLCommandList实现RHIResourceView*方法完成统一资源绑定
OpenGL实现:
- TransitionBarrier: 调用glMemoryBarrier(GL_ALL_BARRIER_BITS)
- SetRenderTargets: 通过framebuffer绑定渲染目标
- SetVertexBuffer: 绑定GL_ARRAY_BUFFER并设置顶点属性
- SetIndexBuffer: 绑定GL_ELEMENT_ARRAY_BUFFER
- ClearRenderTarget: 临时切换framebuffer清除颜色缓冲
- ClearDepthStencil: 临时切换framebuffer清除深度 stencil缓冲
- CopyResource: 使用glCopyImageSubData复制纹理数据

新增单元测试:
- CommandList_TransitionBarrier_WithResourceView
- CommandList_SetRenderTargets_WithResourceView
- CommandList_SetVertexBuffer_WithResourceView
- CommandList_SetIndexBuffer_WithResourceView
- CommandList_ClearRenderTarget_WithResourceView
- CommandList_ClearDepthStencil_WithResourceView
- CommandList_CopyResource_WithResourceView

验证: 158个RHI单元测试全部通过, OpenGL集成测试全部通过
2026-03-24 05:23:42 +08:00
067c82c3a9 refactor: RHI抽象层测试支持参数化
- 将RHITestFixture改为TestWithParam<RHIType>,支持D3D12和OpenGL双后端
- 重构RHIFactory.cpp的include结构,修复OpenGL设备创建
- 在CMakeLists.txt中添加XCENGINE_SUPPORT_OPENGL宏定义
- 更新engine/CMakeLists.txt和tests/RHI/unit/CMakeLists.txt
- 将所有TEST_F改为TEST_P以支持参数化测试

测试结果: 138 tests (D3D12: 58 passed / OpenGL: 48 passed)
2026-03-23 19:17:32 +08:00
8d4447915d feat: add RHI abstraction layer unit tests
- Add RHITestFixture with RHI_BACKEND env var support for backend selection
- Add unit tests for: Device, Buffer, Texture, SwapChain, CommandList, CommandQueue, Shader, Fence, Sampler
- Tests can run against D3D12 or OpenGL backends via RHI_BACKEND env var
- Add integration folder placeholder for future integration tests
2026-03-22 16:18:51 +08:00