2d91085567
Close URP stage planning authority
2026-04-28 00:38:52 +08:00
03967b152d
Align URP scene drawing with RenderGraph renderer lists
2026-04-28 00:03:24 +08:00
87df14f47b
Freeze URP renderer frame plans
2026-04-27 23:12:36 +08:00
45fede0b76
Restore editor app feature test boundary
2026-04-27 22:48:29 +08:00
520413fa0d
Refine editor host boundary
2026-04-27 22:21:40 +08:00
9428fec350
Lock URP runtime invalidation to asset and renderer data state
2026-04-27 19:56:29 +08:00
f528295f88
Add XCEditorCore app-core test target
2026-04-27 19:47:02 +08:00
0a830ab17d
Clean up gaussian splat test runtime roots
2026-04-27 19:38:27 +08:00
c0b670b052
Serialize managed SRP asset graphs
2026-04-27 19:35:17 +08:00
8353da05e5
Remove editor app include root
2026-04-27 19:16:08 +08:00
3b945dc6d4
Align renderers to pipeline asset selection
2026-04-27 18:58:31 +08:00
3ac5c34f84
Close SRP backend contract
2026-04-27 17:46:47 +08:00
2a7f6d0b60
Align SRP selection with asset refs
2026-04-27 17:09:31 +08:00
048ca7b362
Bridge managed render funcs to command buffers
2026-04-27 16:11:54 +08:00
66d968c3ce
Tighten URP pass queue snapshot ownership
2026-04-27 15:21:57 +08:00
c0b829cd6a
Move project services out of editor features
2026-04-27 14:19:52 +08:00
8ebbd5d633
fix(rendering): derive URP stages from pass queue
2026-04-27 13:45:50 +08:00
1de1f768d3
Introduce editor core boundary
2026-04-27 13:40:26 +08:00
3243eea0bf
Tighten SRP stage fallback gate
2026-04-27 12:48:58 +08:00
12d32f3727
chore: checkpoint workspace updates
2026-04-27 01:33:25 +08:00
6c6daf7ebe
Remove public managed scene injection point
2026-04-26 23:43:20 +08:00
3b38d65ab8
Align managed raster RenderGraph authoring with URP
2026-04-26 23:32:09 +08:00
de64d9a698
Align Universal renderer ownership with Unity SRP
2026-04-26 22:43:22 +08:00
db2d3eb414
Align URP render graph frame data scope
2026-04-26 20:51:16 +08:00
b8599a8aff
Align SRP boundaries and editor windowing
2026-04-26 17:22:21 +08:00
a8256b05cd
Promote editor window authority core
2026-04-26 16:27:13 +08:00
ac626d48c4
Harden editor app windowing boundary
2026-04-26 16:01:07 +08:00
f4afaf184e
Align builtin and programmable render pipeline selection
2026-04-26 15:20:30 +08:00
8d56bb408a
Refactor editor windowing system layout
2026-04-26 14:49:07 +08:00
4b25457257
Configure default project render pipeline asset
2026-04-26 13:47:09 +08:00
2ccebb3488
rendering: split managed default backend from fallback pipeline
2026-04-26 12:24:34 +08:00
b7bf11001f
refactor(editor/windowing): promote core into XCUIEditorLib
2026-04-26 12:23:16 +08:00
57fe2cfd3b
editor: refactor workspace window synchronization
2026-04-26 11:17:57 +08:00
4fcaac81d6
Refactor editor windowing and update renderer regression
2026-04-26 03:41:58 +08:00
cf0b00b0d2
rendering: close renderer override bridge phase 4.4
2026-04-26 02:44:21 +08:00
97f3c3486a
rendering: document managed srp v1 boundaries
2026-04-26 02:12:06 +08:00
8eb1f8c5a2
rendering: extract default native scene backend
2026-04-26 01:59:21 +08:00
b13cb6506c
rendering: close out backend contract phase 4.1
2026-04-26 01:48:19 +08:00
67f52c69de
editor: switch workspace window sync to projection payload
2026-04-26 01:39:03 +08:00
306fa521ff
Remove legacy tests/editor suite
2026-04-26 01:08:54 +08:00
e1b8bebcfb
Close out SRP/URP phase 1 validation
2026-04-26 00:49:45 +08:00
c62a7fec0a
Use explicit workspace mutation requests for window sync
2026-04-26 00:25:49 +08:00
5b6c46d382
Refactor editor window synchronization flow
2026-04-26 00:19:58 +08:00
12b71a319f
chore: snapshot editor work and restore tests
...
Key points:\n- restore the tests tree removed by bc47e6e\n- capture current editor workspace, scene, and docs reshuffle changes\n- keep local cloud.nvdb resources ignored from this commit
2026-04-25 22:11:47 +08:00
d5eaa339f9
Add shader package include dependency pipeline
2026-04-25 15:13:12 +08:00
bc47e6e5ac
tests: remove legacy test tree
2026-04-22 00:22:32 +08:00
3e32f82e37
feat(srp): lock project-side pipeline lifecycle contracts
...
Add project asset probes for renderer invalidation, asset invalidation, and runtime release through the public SRP API surface.
Cover the project/Assets bridge path with lifecycle scripting tests and archive the completed project-side SRP bridge plan.
2026-04-20 15:26:33 +08:00
3bdd45b590
feat(srp): bridge project-defined pipeline assets
2026-04-20 15:07:38 +08:00
a615f78e72
feat(srp): formalize renderer contracts and project feature bridge
2026-04-20 15:03:45 +08:00
10b092d467
refactor(srp): add renderer backend registry seam
2026-04-20 12:47:25 +08:00