3e32f82e37
feat(srp): lock project-side pipeline lifecycle contracts
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Add project asset probes for renderer invalidation, asset invalidation, and runtime release through the public SRP API surface.
Cover the project/Assets bridge path with lifecycle scripting tests and archive the completed project-side SRP bridge plan.
2026-04-20 15:26:33 +08:00
3bdd45b590
feat(srp): bridge project-defined pipeline assets
2026-04-20 15:07:38 +08:00
3f2c0fc9bd
chore(srp): add project pipeline probe asset metadata
2026-04-20 15:04:43 +08:00
a615f78e72
feat(srp): formalize renderer contracts and project feature bridge
2026-04-20 15:03:45 +08:00
1405ef6a29
feat(project): refresh sample scenes and Nahida assets
2026-04-19 00:29:32 +08:00
f4fef59b2f
feat(rendering): add volumetric performance coverage
2026-04-19 00:27:13 +08:00
48daaa1bd0
Fix Nahida toon binding and test assets
2026-04-13 21:09:40 +08:00
adb6fe4659
rendering: improve main light shadow receiver filtering
2026-04-13 03:14:06 +08:00
2ee74e7761
rendering: formalize main light shadow params
2026-04-13 01:06:09 +08:00
89590242bd
docs(editor): sync script assembly builder api docs
2026-04-12 22:50:50 +08:00
7ee28a7969
Add gaussian splat asset caching groundwork
2026-04-12 11:15:59 +08:00
8848cfd958
chore: checkpoint current workspace changes
2026-04-11 22:14:02 +08:00
030230eb1f
Add Nahida model import and preview pipeline
2026-04-11 20:16:49 +08:00
d46bf87970
Sync editor rendering and UI workspace updates
2026-04-09 02:59:36 +08:00
162f1cc12e
engine: sync editor rendering and ui changes
2026-04-08 16:09:15 +08:00
2e961295bf
Fix backpack material artifact rebuild
2026-04-08 02:53:12 +08:00
b5bc9d41cb
Clean project material shader references
2026-04-08 00:46:45 +08:00
da157de59a
chore: sync project assets and ignore generated caches
2026-04-03 13:25:14 +08:00
e5cb79f3ce
chore: sync workspace state
2026-03-29 01:36:53 +08:00
eb5de3e3d4
Add backpack editor startup scene
2026-03-28 19:26:08 +08:00