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a91df8b4cd
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Split render-graph main scene into forward segments
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2026-04-14 16:31:32 +08:00 |
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0060a348f6
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audio: clarify waveout device contract
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2026-04-14 16:30:02 +08:00 |
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2eaab2481f
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audio: reuse audio system scratch buffers
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2026-04-14 16:25:11 +08:00 |
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c495581878
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Add render-graph main-scene pipeline recording
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2026-04-14 16:22:58 +08:00 |
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307259091e
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Implement multi-window detached tab host flow
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2026-04-14 16:19:23 +08:00 |
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4b58df9a61
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audio: share decoded clip cache across sources
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2026-04-14 16:17:17 +08:00 |
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5de4848d70
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Graph-manage single-pass fullscreen stages
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2026-04-14 15:08:08 +08:00 |
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3f871a4f45
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Lay groundwork for detached editor windows
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2026-04-14 15:07:52 +08:00 |
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804e5138d7
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Graph-manage main scene imported surfaces
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2026-04-14 14:58:40 +08:00 |
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af6de86647
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Add render graph runtime UAV support
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2026-04-14 14:46:13 +08:00 |
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91c62c6b14
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Refine new editor shell host and embedded icons
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2026-04-14 14:41:45 +08:00 |
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4ee1bcc599
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Integrate graph-managed depth surfaces into camera stages
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2026-04-14 14:27:30 +08:00 |
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31a8125fc1
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Add render graph runtime depth support
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2026-04-14 14:05:59 +08:00 |
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87bf83451b
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Add render graph depth access semantics
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2026-04-14 13:56:08 +08:00 |
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9950e0a44f
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Move fullscreen graph ownership out of pass transitions
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2026-04-14 13:48:59 +08:00 |
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8bd375cd24
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Add render graph texture transition plans
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2026-04-14 04:45:39 +08:00 |
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c0d62dc749
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Support graph-owned imported texture transitions
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2026-04-14 04:41:58 +08:00 |
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c98b41f6f4
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Implement render graph compiler and transient fullscreen execution
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2026-04-14 04:37:07 +08:00 |
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72d09a1c49
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Fix editor host resize and dock splitter behavior
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2026-04-14 03:34:31 +08:00 |
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ba91e0f5dd
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Fix borderless host resize presentation ordering
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2026-04-14 01:42:44 +08:00 |
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9064c2f5f2
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Add borderless editor host chrome
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2026-04-14 01:14:45 +08:00 |
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5797a75619
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Extract frame-plan fullscreen stage builder
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2026-04-14 01:01:45 +08:00 |
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e83f911aef
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Add borderless host migration plan
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2026-04-14 00:56:23 +08:00 |
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dd2299c8b0
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Clarify frame plan compatibility adapters
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2026-04-14 00:54:47 +08:00 |
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b8d29e39f6
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Migrate scene renderer callers to frame plans
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2026-04-14 00:52:43 +08:00 |
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72914b3865
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Keep shadow execution state out of scene planner
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2026-04-14 00:43:55 +08:00 |
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e6950fa704
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Switch scene viewport flow to frame plans
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2026-04-14 00:40:11 +08:00 |
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21b0530f7b
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Separate request and frame-stage execution contracts
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2026-04-14 00:30:15 +08:00 |
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c3d443eb85
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Reduce host swap chain latency
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2026-04-14 00:25:57 +08:00 |
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d705cc839b
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Reduce redundant resize repaint passes
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2026-04-13 23:38:45 +08:00 |
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0d6b8bf7d8
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Formalize directional shadow runtime contracts
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2026-04-13 23:11:28 +08:00 |
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4362008b39
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Refactor new editor host resize pipeline
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2026-04-13 23:09:02 +08:00 |
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712f99e723
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Refactor rendering frame execution contracts
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2026-04-13 22:16:04 +08:00 |
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48daaa1bd0
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Fix Nahida toon binding and test assets
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2026-04-13 21:09:40 +08:00 |
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e462f7d6f7
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Add 3DGS D3D12 composite debug checkpoint
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2026-04-13 20:17:13 +08:00 |
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5b89c2bb76
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Separate viewport target and descriptor ownership
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2026-04-13 19:57:25 +08:00 |
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f3fc34898a
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Refactor new editor host orchestration
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2026-04-13 19:37:10 +08:00 |
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d2140bf5cc
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Checkpoint current new editor host iteration
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2026-04-13 18:52:30 +08:00 |
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a0d5e84516
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Render 3DGS debug splats as quads
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2026-04-13 13:38:41 +08:00 |
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8ba05216fb
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Establish 3DGS D3D12 sorted baseline
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2026-04-13 13:16:57 +08:00 |
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0cc3d6da46
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Fix new editor window resize presentation
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2026-04-13 12:20:25 +08:00 |
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adb6fe4659
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rendering: improve main light shadow receiver filtering
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2026-04-13 03:14:06 +08:00 |
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95edf0435f
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rendering: stabilize single-map directional shadow fitting
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2026-04-13 03:13:30 +08:00 |
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82c55b3999
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docs: rebuild main light shadow repair plan
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2026-04-13 02:24:30 +08:00 |
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00875e0c90
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rendering: tune main light shadow bias defaults
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2026-04-13 02:24:14 +08:00 |
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b7428b0ef1
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Stabilize 3DGS D3D12 phase 3 and sort key setup
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2026-04-13 02:23:39 +08:00 |
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1d6f2e290d
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rendering: formalize main light shadow bias settings
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2026-04-13 01:40:29 +08:00 |
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2ee74e7761
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rendering: formalize main light shadow params
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2026-04-13 01:06:09 +08:00 |
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64212a53c7
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Add 3DGS D3D12 MVS bootstrap and PLY loader
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2026-04-13 00:36:50 +08:00 |
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6f876678f5
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editor: prefer bundled mono runtime discovery
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2026-04-13 00:27:11 +08:00 |
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