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a458f2838c
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refactor(rendering): remove unused object id outline pass
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2026-04-15 22:36:38 +08:00 |
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e9da6b290d
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refactor(rendering): shrink render pass graph compatibility helpers
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2026-04-15 22:32:21 +08:00 |
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a8c1337774
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refactor(rendering): move scene request shadow planning behind pipeline assets
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2026-04-15 22:25:04 +08:00 |
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e23d9710e7
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refactor(rendering): move directional shadow execution defaults into pipeline
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2026-04-15 21:48:41 +08:00 |
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02438762fd
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refactor(rendering): move host standalone pass defaults into assets
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2026-04-15 21:32:50 +08:00 |
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f2eebfc842
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refactor(rendering): move scene data policy into render pipelines
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2026-04-15 21:28:02 +08:00 |
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215c353ace
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refactor(rendering): move frame plan defaults behind pipeline assets
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2026-04-15 21:22:29 +08:00 |
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02aa9a8ea5
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refactor(rendering): auto-initialize scriptable render pipeline host
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2026-04-15 21:15:39 +08:00 |
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966106e0c0
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refactor(rendering): make camera frame plans own generated sequences
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2026-04-15 21:06:30 +08:00 |
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8798e63e32
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refactor(rendering): formalize native graph recording helpers
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2026-04-15 20:46:00 +08:00 |
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cafe3c8076
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refactor(rendering): add srp host stage recorder bridge
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2026-04-15 20:07:52 +08:00 |
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22a2b982ef
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refactor(rendering): clean native scene graph naming
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2026-04-15 20:00:30 +08:00 |
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5e841ddd1b
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refactor(rendering): rename stage graph contract files
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2026-04-15 19:36:21 +08:00 |
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7671663b12
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refactor(rendering): generalize pipeline stage render graph boundary
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2026-04-15 19:31:52 +08:00 |
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9654f4d91a
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test(editor): verify physics play session runtime closure
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2026-04-15 17:51:22 +08:00 |
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bf0b81d034
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refactor(rendering): centralize stage graph output policies
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2026-04-15 16:42:36 +08:00 |
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c853f67c56
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refactor(rendering): remove main scene stage recording special cases
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2026-04-15 16:18:35 +08:00 |
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03ee1706ae
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refactor(rendering): formalize fallback stage policy
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2026-04-15 16:09:20 +08:00 |
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93b5c446cb
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refactor(rendering): formalize shared stage output surfaces
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2026-04-15 15:35:38 +08:00 |
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ce573d4e2d
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refactor(rendering): unify fullscreen stage color-chain queries
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2026-04-15 15:31:05 +08:00 |
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3afe44d2fa
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refactor(rendering): centralize camera frame stage graph policy
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2026-04-15 15:28:15 +08:00 |
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1ad3bfc702
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refactor(rendering): centralize fullscreen stage surface resolution
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2026-04-15 15:20:59 +08:00 |
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795eaf80df
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refactor(rendering): formalize camera frame stage contracts
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2026-04-15 15:14:06 +08:00 |
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bda8a35d77
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feat(scripting): expose PhysX rigidbody and raycast APIs
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2026-04-15 13:58:30 +08:00 |
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51aea47c83
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feat(physics): dispatch PhysX simulation events to scene scripts
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2026-04-15 13:36:39 +08:00 |
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b97f9a1555
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refactor(rendering): formalize compatible raster pass recording helpers
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2026-04-15 13:12:07 +08:00 |
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3f0f279000
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refactor(rendering): infer raster pass graph io from declared context
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2026-04-15 13:07:09 +08:00 |
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ea2e44976a
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refactor(rendering): add override helpers for shared recording contexts
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2026-04-15 13:01:04 +08:00 |
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8aee665d32
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refactor(rendering): add callback helpers for common graph pass contracts
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2026-04-15 12:55:51 +08:00 |
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1d207cf251
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feat(physics): add rigidbody velocity control
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2026-04-15 12:53:36 +08:00 |
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8645334e38
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refactor(rendering): formalize common raster pass graph contracts
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2026-04-15 12:52:44 +08:00 |
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7cbc992bd8
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feat(physics): add physx raycast queries
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2026-04-15 12:43:38 +08:00 |
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59941626a7
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feat(physics): sync scene actors into physx
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2026-04-15 12:37:57 +08:00 |
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5bf258df6d
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refactor(rendering): formalize shared render-graph recording context
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2026-04-15 12:17:33 +08:00 |
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3317e47009
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feat(physics): add runtime physics scaffolding
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2026-04-15 11:58:27 +08:00 |
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2cda9fd24a
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Rendering: formalize main-scene graph contract
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2026-04-15 07:56:00 +08:00 |
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0c9a67aaca
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Rendering: formalize render-pass graph contract
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2026-04-15 07:39:28 +08:00 |
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c58c28529f
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Rendering: formalize camera-frame graph builder context
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2026-04-15 07:27:09 +08:00 |
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83f55ed5c0
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Rendering: formalize render graph recording context
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2026-04-15 07:15:48 +08:00 |
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aa727202af
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Add managed render pipeline selection bridge
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2026-04-15 01:57:14 +08:00 |
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ec6965b0dd
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Add scriptable render pipeline host
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2026-04-15 01:33:42 +08:00 |
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82b8bd22cc
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Introduce native render pipeline host
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2026-04-15 01:26:25 +08:00 |
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65b3078c7f
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Extract builtin forward main-scene graph builder
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2026-04-15 01:07:59 +08:00 |
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f6fb396a41
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Move camera frame plan logic out of public header
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2026-04-15 01:00:40 +08:00 |
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0afcaa0b3b
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Move render-graph stage policy into internal host
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2026-04-15 00:36:11 +08:00 |
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00fa6fffa0
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Group camera frame fullscreen color chain intent
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2026-04-15 00:32:23 +08:00 |
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ac836ae961
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Extract camera frame stage surface resolver
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2026-04-15 00:25:19 +08:00 |
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a67f8597ba
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Extract camera frame render-graph stage policy helpers
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2026-04-14 22:17:12 +08:00 |
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a02ff65651
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Extract camera frame render-graph resource contract header
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2026-04-14 22:05:28 +08:00 |
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a3efcda550
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Unify camera frame graph resource binding helpers
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2026-04-14 22:00:03 +08:00 |
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