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9f3ea11dbc
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refactor(rendering): move fullscreen stage source binding into contract
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2026-04-15 08:38:58 +08:00 |
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3617b4840b
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refactor(rendering): route camera-stage fallback pass through graph contract
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2026-04-15 08:18:36 +08:00 |
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ac5bf9976d
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refactor(rendering): formalize camera-stage fallback surface contract
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2026-04-15 08:14:13 +08:00 |
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c7241338c9
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refactor(rendering): route camera-stage recording through shared graph contract
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2026-04-15 08:10:06 +08:00 |
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2cda9fd24a
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Rendering: formalize main-scene graph contract
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2026-04-15 07:56:00 +08:00 |
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0c9a67aaca
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Rendering: formalize render-pass graph contract
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2026-04-15 07:39:28 +08:00 |
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c58c28529f
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Rendering: formalize camera-frame graph builder context
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2026-04-15 07:27:09 +08:00 |
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83f55ed5c0
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Rendering: formalize render graph recording context
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2026-04-15 07:15:48 +08:00 |
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aa727202af
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Add managed render pipeline selection bridge
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2026-04-15 01:57:14 +08:00 |
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ec6965b0dd
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Add scriptable render pipeline host
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2026-04-15 01:33:42 +08:00 |
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82b8bd22cc
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Introduce native render pipeline host
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2026-04-15 01:26:25 +08:00 |
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0afcaa0b3b
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Move render-graph stage policy into internal host
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2026-04-15 00:36:11 +08:00 |
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00fa6fffa0
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Group camera frame fullscreen color chain intent
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2026-04-15 00:32:23 +08:00 |
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ac836ae961
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Extract camera frame stage surface resolver
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2026-04-15 00:25:19 +08:00 |
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a67f8597ba
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Extract camera frame render-graph stage policy helpers
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2026-04-14 22:17:12 +08:00 |
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a3efcda550
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Unify camera frame graph resource binding helpers
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2026-04-14 22:00:03 +08:00 |
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86eb455ab9
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Remove explicit feature-pass shadow graph handle
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2026-04-14 21:40:02 +08:00 |
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5b0a1743d9
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Formalize camera frame render-graph blackboard resources
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2026-04-14 21:34:34 +08:00 |
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9980aa9be5
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Harden render graph pass capture and feature source-color contract
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2026-04-14 21:11:04 +08:00 |
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1d171ea61c
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Split builtin forward pipeline into feature and internal modules
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2026-04-14 20:50:31 +08:00 |
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c710063d92
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Graph-manage camera fullscreen stage routing
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2026-04-14 19:32:27 +08:00 |
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e77dbe40b1
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Graph-ify camera pass sequences
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2026-04-14 18:56:04 +08:00 |
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4c79554050
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Graph-ify camera stage render passes
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2026-04-14 17:16:08 +08:00 |
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4fe456c1a2
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Add render-graph blackboard for camera frame resources
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2026-04-14 16:59:10 +08:00 |
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2a9264cfe4
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Graph-ify forward feature injection points
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2026-04-14 16:49:06 +08:00 |
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a91df8b4cd
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Split render-graph main scene into forward segments
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2026-04-14 16:31:32 +08:00 |
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c495581878
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Add render-graph main-scene pipeline recording
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2026-04-14 16:22:58 +08:00 |
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5de4848d70
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Graph-manage single-pass fullscreen stages
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2026-04-14 15:08:08 +08:00 |
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804e5138d7
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Graph-manage main scene imported surfaces
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2026-04-14 14:58:40 +08:00 |
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af6de86647
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Add render graph runtime UAV support
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2026-04-14 14:46:13 +08:00 |
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4ee1bcc599
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Integrate graph-managed depth surfaces into camera stages
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2026-04-14 14:27:30 +08:00 |
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31a8125fc1
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Add render graph runtime depth support
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2026-04-14 14:05:59 +08:00 |
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87bf83451b
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Add render graph depth access semantics
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2026-04-14 13:56:08 +08:00 |
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9950e0a44f
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Move fullscreen graph ownership out of pass transitions
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2026-04-14 13:48:59 +08:00 |
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8bd375cd24
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Add render graph texture transition plans
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2026-04-14 04:45:39 +08:00 |
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c0d62dc749
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Support graph-owned imported texture transitions
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2026-04-14 04:41:58 +08:00 |
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c98b41f6f4
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Implement render graph compiler and transient fullscreen execution
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2026-04-14 04:37:07 +08:00 |
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b8d29e39f6
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Migrate scene renderer callers to frame plans
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2026-04-14 00:52:43 +08:00 |
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72914b3865
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Keep shadow execution state out of scene planner
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2026-04-14 00:43:55 +08:00 |
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21b0530f7b
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Separate request and frame-stage execution contracts
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2026-04-14 00:30:15 +08:00 |
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0d6b8bf7d8
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Formalize directional shadow runtime contracts
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2026-04-13 23:11:28 +08:00 |
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95edf0435f
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rendering: stabilize single-map directional shadow fitting
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2026-04-13 03:13:30 +08:00 |
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00875e0c90
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rendering: tune main light shadow bias defaults
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2026-04-13 02:24:14 +08:00 |
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1d6f2e290d
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rendering: formalize main light shadow bias settings
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2026-04-13 01:40:29 +08:00 |
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8848cfd958
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chore: checkpoint current workspace changes
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2026-04-11 22:14:02 +08:00 |
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030230eb1f
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Add Nahida model import and preview pipeline
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2026-04-11 20:16:49 +08:00 |
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c03c7379c8
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Precompute gaussian splat chunk visibility
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2026-04-11 16:32:40 +08:00 |
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88a71a5426
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Bind gaussian splat chunk metadata in prepare pass
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2026-04-11 13:55:39 +08:00 |
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ff4e3f639a
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Generate gaussian splat chunks during PLY import
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2026-04-11 07:13:32 +08:00 |
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92d5cc61cf
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Define gaussian splat chunk data contract
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2026-04-11 07:07:21 +08:00 |
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