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73821ff73f
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docs: sync builtin forward pipeline docs
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2026-04-03 13:51:27 +08:00 |
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62e0d8b46d
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docs: expand popup state API docs
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2026-04-03 13:36:57 +08:00 |
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30f6f527fa
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docs: expand panel collection API docs
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2026-04-03 13:35:57 +08:00 |
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efda9c23e2
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docs: expand editor workspace API docs
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2026-04-03 13:35:01 +08:00 |
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77784fe6d0
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docs: expand selection manager API docs
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2026-04-03 13:34:05 +08:00 |
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4016b35214
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docs: expand scene manager API docs
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2026-04-03 13:32:30 +08:00 |
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0a76d2150a
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docs: expand undo manager API docs
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2026-04-03 13:10:55 +08:00 |
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2138195b69
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docs: sync mesh renderer component docs
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2026-04-03 11:50:13 +08:00 |
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1c8c28e32b
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docs: add runtime loop API docs
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2026-04-02 23:17:57 +08:00 |
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3f9e286637
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docs: update scripting API docs
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2026-04-02 22:23:29 +08:00 |
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ec2891b16b
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fix: respect dock layout for top run toolbar
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2026-04-02 22:19:03 +08:00 |
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00ce503762
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docs: update API docs for rendering and script editors
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2026-04-02 21:29:08 +08:00 |
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f7d7d08d99
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feat: add pause control to top run toolbar
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2026-04-02 21:21:42 +08:00 |
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8e362fc4c0
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feat: add top run toolbar controls
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2026-04-02 21:11:08 +08:00 |
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1f29dfd611
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feat: add play mode pause resume and step controls
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2026-04-02 19:56:07 +08:00 |
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fb15d60be9
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feat: add runtime play tick and play-mode scene editing semantics
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2026-04-02 19:37:35 +08:00 |
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e30f5d5ffa
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Split mesh artifacts into material and texture artifacts
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2026-04-02 19:36:16 +08:00 |
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a5d2058818
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refactor: formalize scene viewport object-id picking
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2026-04-02 15:23:25 +08:00 |
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617b11f801
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test: close renderer phase boundary
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2026-04-02 15:03:31 +08:00 |
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4c167bec0e
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Implement initial Unity-style asset library cache
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2026-04-02 03:03:36 +08:00 |
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784af81b07
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docs: close editor viewport host phase
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2026-04-01 21:50:58 +08:00 |
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e5cb79f3ce
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chore: sync workspace state
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2026-03-29 01:36:53 +08:00 |
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1fa97dc246
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feat: add editor project switching workflow
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2026-03-28 16:19:15 +08:00 |
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359fe2adb3
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docs(scripting): add baseline api reference and guide
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2026-03-28 15:10:54 +08:00 |
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4a12e26860
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docs(api): fill OpenGL command list passthrough docs
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2026-03-28 02:28:46 +08:00 |
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94795cb34d
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docs(api): deepen OpenGL buffer texture and enum docs
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2026-03-28 02:21:38 +08:00 |
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bce938ac58
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docs(api): deepen OpenGL vertex array and view docs
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2026-03-28 02:08:28 +08:00 |
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ae93952ce0
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docs(api): clarify OpenGL descriptor binding semantics
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2026-03-28 01:45:53 +08:00 |
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36097869c0
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docs(api): deepen OpenGL fence layout and sampler docs
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2026-03-28 01:39:57 +08:00 |
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664fec73bc
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docs(api): deepen OpenGL pipeline state docs
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2026-03-28 01:18:34 +08:00 |
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7015736fdf
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docs(api): deepen OpenGL swap chain shader and framebuffer docs
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2026-03-28 01:11:07 +08:00 |
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c01944871d
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docs(api): deepen OpenGL screenshot pool and queue docs
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2026-03-28 00:50:49 +08:00 |
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6bde199393
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docs(api): deepen D3D12 query heap and shader docs
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2026-03-28 00:40:56 +08:00 |
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cd756ec9a3
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docs(api): refine D3D12 render pass and framebuffer docs
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2026-03-28 00:25:34 +08:00 |
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f55c6d8ffb
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docs(api): deepen D3D12 sampler and screenshot docs
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2026-03-28 00:18:24 +08:00 |
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114985d698
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docs(api): document D3D12 swap chain and descriptor heap
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2026-03-28 00:09:30 +08:00 |
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7d6032be23
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docs(api): document D3D12 queue and allocator behavior
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2026-03-27 23:56:43 +08:00 |
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d38c991688
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docs(api): refine D3D12 buffer docs
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2026-03-27 23:49:37 +08:00 |
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6d0a61e70d
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docs(api): deepen OpenGL helper backend docs
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2026-03-27 23:44:21 +08:00 |
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ca6a4be994
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docs(api): expand OpenGL view and D3D12 texture docs
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2026-03-27 23:33:59 +08:00 |
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0c8a3e90ec
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docs(api): expand fence and framebuffer docs
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2026-03-27 22:48:58 +08:00 |
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14e9190a35
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docs(api): refactor OpenGL and D3D12 binding docs
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2026-03-27 22:40:58 +08:00 |
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c7ef9191e4
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docs(api): deepen D3D12 and OpenGL backend docs
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2026-03-27 22:09:58 +08:00 |
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bf79bd344e
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docs: rebuild audio and core api docs
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2026-03-27 19:18:53 +08:00 |
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9e66a81514
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docs: refactor Components API content
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2026-03-27 16:15:00 +08:00 |
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94c56dd279
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docs: add Editor API documentation
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2026-03-27 14:40:29 +08:00 |
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fd0b19fd11
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Document editor architecture finish state
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2026-03-27 12:35:05 +08:00 |
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4afe2f88ba
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Expand editor regression coverage
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2026-03-27 12:18:40 +08:00 |
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4b9a63098e
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Refine editor action shell and add regression tests
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2026-03-27 12:06:24 +08:00 |
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c97510ed5b
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Extract hierarchy and project drag semantics
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2026-03-27 00:30:11 +08:00 |
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