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cadababab5
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Tighten managed SRP asset materialization
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2026-04-28 01:57:01 +08:00 |
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b96764e31b
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Align URP pass queue authoring with per-camera data
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2026-04-28 01:25:29 +08:00 |
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2d91085567
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Close URP stage planning authority
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2026-04-28 00:38:52 +08:00 |
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03967b152d
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Align URP scene drawing with RenderGraph renderer lists
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2026-04-28 00:03:24 +08:00 |
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87df14f47b
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Freeze URP renderer frame plans
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2026-04-27 23:12:36 +08:00 |
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eaa90d835f
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Align URP pass queue to single camera snapshot
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2026-04-27 22:38:56 +08:00 |
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9428fec350
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Lock URP runtime invalidation to asset and renderer data state
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2026-04-27 19:56:29 +08:00 |
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c0b670b052
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Serialize managed SRP asset graphs
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2026-04-27 19:35:17 +08:00 |
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3b945dc6d4
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Align renderers to pipeline asset selection
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2026-04-27 18:58:31 +08:00 |
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3ac5c34f84
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Close SRP backend contract
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2026-04-27 17:46:47 +08:00 |
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2a7f6d0b60
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Align SRP selection with asset refs
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2026-04-27 17:09:31 +08:00 |
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048ca7b362
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Bridge managed render funcs to command buffers
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2026-04-27 16:11:54 +08:00 |
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66d968c3ce
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Tighten URP pass queue snapshot ownership
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2026-04-27 15:21:57 +08:00 |
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8ebbd5d633
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fix(rendering): derive URP stages from pass queue
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2026-04-27 13:45:50 +08:00 |
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3243eea0bf
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Tighten SRP stage fallback gate
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2026-04-27 12:48:58 +08:00 |
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d1126d70f7
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docs: reorganize rendering agent guide
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2026-04-27 01:32:37 +08:00 |
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1b45bbcffc
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docs: record rendering srp roadmap
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2026-04-27 01:20:49 +08:00 |
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2be6a32424
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docs: update rendering agent guide
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2026-04-27 00:58:53 +08:00 |
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6c6daf7ebe
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Remove public managed scene injection point
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2026-04-26 23:43:20 +08:00 |
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3b38d65ab8
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Align managed raster RenderGraph authoring with URP
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2026-04-26 23:32:09 +08:00 |
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de64d9a698
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Align Universal renderer ownership with Unity SRP
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2026-04-26 22:43:22 +08:00 |
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db2d3eb414
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Align URP render graph frame data scope
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2026-04-26 20:51:16 +08:00 |
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caa54b7878
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Condense rendering agent guide
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2026-04-26 19:09:09 +08:00 |
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244bdd78c2
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Tighten SRP fallback creation semantics
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2026-04-26 18:45:15 +08:00 |
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703eaa3b8e
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Align managed SRP camera request planning
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2026-04-26 17:49:51 +08:00 |
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b8599a8aff
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Align SRP boundaries and editor windowing
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2026-04-26 17:22:21 +08:00 |
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1751fc4b3c
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Harden scriptable render pipeline host boundary
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2026-04-26 16:02:01 +08:00 |
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f4afaf184e
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Align builtin and programmable render pipeline selection
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2026-04-26 15:20:30 +08:00 |
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4b25457257
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Configure default project render pipeline asset
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2026-04-26 13:47:09 +08:00 |
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2ccebb3488
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rendering: split managed default backend from fallback pipeline
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2026-04-26 12:24:34 +08:00 |
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57fe2cfd3b
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editor: refactor workspace window synchronization
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2026-04-26 11:17:57 +08:00 |
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cf0b00b0d2
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rendering: close renderer override bridge phase 4.4
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2026-04-26 02:44:21 +08:00 |
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8eb1f8c5a2
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rendering: extract default native scene backend
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2026-04-26 01:59:21 +08:00 |
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b13cb6506c
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rendering: close out backend contract phase 4.1
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2026-04-26 01:48:19 +08:00 |
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e1b8bebcfb
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Close out SRP/URP phase 1 validation
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2026-04-26 00:49:45 +08:00 |
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5b6c46d382
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Refactor editor window synchronization flow
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2026-04-26 00:19:58 +08:00 |
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d5eaa339f9
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Add shader package include dependency pipeline
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2026-04-25 15:13:12 +08:00 |
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5c0a878aa0
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new_editor: support between-row hierarchy drag drop
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2026-04-23 14:09:28 +08:00 |
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ab87ad85d7
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rendering: formalize editor support object id boundary
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2026-04-22 16:17:27 +08:00 |
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9760bcb00e
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new_editor: fix adaptive tab width semantics
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2026-04-22 01:12:46 +08:00 |
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ed90911a5c
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refactor(srp): resolve imported render graph textures through multi-view runtime
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2026-04-22 01:05:38 +08:00 |
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4dda59a510
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refactor(srp): bind managed fullscreen auxiliary inputs through render graph
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2026-04-22 00:43:25 +08:00 |
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08ff505b67
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refactor(srp): add depth-aware managed fullscreen raster graph bridge
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2026-04-22 00:07:10 +08:00 |
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1bbbc22bcb
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refactor(rendering): treat object id as top-level tooling pass
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2026-04-21 23:34:03 +08:00 |
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76452a9c73
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refactor(srp): move standalone stage fallback ownership into backend
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2026-04-21 23:22:29 +08:00 |
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a2d21e69b6
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refactor(srp): move native scene feature registration into backend setup
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2026-04-21 23:06:17 +08:00 |
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f1d7e879ac
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refactor(srp): replace native scene feature strings with ids
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2026-04-21 22:52:08 +08:00 |
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d75bd95e89
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refactor(srp): move final color policy into request seam
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2026-04-21 22:34:40 +08:00 |
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808335126f
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refactor(srp): make URP scene setup policy explicit
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2026-04-21 22:03:24 +08:00 |
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ee1f817dc6
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refactor(srp): tighten request and scene setup seams
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2026-04-21 21:42:03 +08:00 |
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