Commit Graph

25 Commits

Author SHA1 Message Date
503e6408ed Add model and GaussianSplat asset pipelines 2026-04-10 20:55:48 +08:00
c6815fa809 Add VolumeField NanoVDB asset pipeline 2026-04-08 19:45:53 +08:00
162f1cc12e engine: sync editor rendering and ui changes 2026-04-08 16:09:15 +08:00
c7dc8d7484 Build XCUI splitter foundation and test harness 2026-04-06 03:17:53 +08:00
5342e447af Add XCUI input state validation sandbox batch 2026-04-05 22:35:24 +08:00
7812b92992 Add XCUI core scroll view validation in new_editor 2026-04-05 21:27:00 +08:00
ba6c8eaae5 Replace new_editor with native XCUI shell sandbox 2026-04-05 20:46:24 +08:00
74b1280aa6 Unlink XCNewEditor default shell from ImGui compat slice 2026-04-05 16:32:43 +08:00
e5e9f348a3 Integrate XCUI shell state and runtime frame seams 2026-04-05 12:50:55 +08:00
68c4c80b06 Add XCUI command routing and widget state models 2026-04-05 12:10:55 +08:00
511e94fd30 Add XCUI expansion state and coverage tests 2026-04-05 07:29:27 +08:00
646e5855ce Extract XCUI selection model and layout lab click selection 2026-04-05 07:03:51 +08:00
585575a738 Add XCUI editor collection primitives and stack rollback 2026-04-05 06:36:50 +08:00
6159eef3af Extract XCUI text input controller to common layer 2026-04-05 06:33:06 +08:00
b4c95e4085 Extract XCUI text editing core and window seam headers 2026-04-05 06:23:49 +08:00
0c24c7c611 Add XCUI runtime screen stack helper 2026-04-05 06:05:54 +08:00
6dcf881967 Expand XCUI layout lab editor widgets 2026-04-05 05:44:07 +08:00
ade5be31d6 Add XCUI runtime screen layer and demo textarea 2026-04-05 05:14:16 +08:00
781c3b9a78 Implement XCUI markup import loader support 2026-04-04 19:51:02 +08:00
0c23509e1a Add missing XCUI core UI tests 2026-04-04 19:18:18 +08:00
341ce79231 Add XCUI layout engine MVP and archive subplan 02 2026-04-04 19:13:16 +08:00
86144416af Add deferred async scene asset loading 2026-04-02 18:50:41 +08:00
e5cb79f3ce chore: sync workspace state 2026-03-29 01:36:53 +08:00
d575532966 docs: update TEST_SPEC.md and README.md to reflect new directory structure
- TEST_SPEC.md: Updated test directory structure to reflect Core/Asset,
  Core/IO, and Resources/<Type> subdirectories
- TEST_SPEC.md: Updated module names and test counts (852 total)
- TEST_SPEC.md: Updated build commands for new Resources subdirectories
- README.md: Updated engine structure with Core/Asset/ and Core/IO/
- README.md: Updated Resources section with layered architecture
- README.md: Updated test coverage table with accurate counts
2026-03-24 16:14:05 +08:00
0b3423966d refactor(tests): reorganize tests directory to match engine structure
- Created tests/Core/Asset/ with tests for IResource, ResourceTypes, ResourceHandle, ResourceCache, ResourceDependencyGraph, ResourceGUID
- Created tests/Core/IO/ with tests for IResourceLoader, ResourcePath, ResourceFileSystem, FileArchive, ResourcePackage
- Reorganized tests/Resources/ into subdirectories: Texture/, Mesh/, Material/, Shader/, AudioClip/
- Added CMakeLists.txt for each new test subdirectory
- Fixed Material.h missing ResourceManager.h include (lost during engine refactor)
- tests/Core/CMakeLists.txt updated to include Asset/ and IO/ subdirectories
2026-03-24 15:44:13 +08:00