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a669ec819d
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Fix RHI documentation discrepancies and add missing doc files
Fixed incorrect links in OpenGL documentation:
- Fixed wrong links to threading/task-system docs for Initialize/Shutdown methods
- Fixed wrong links to buffer docs for GetNativeHandle methods
- Fixed wrong links to shader docs for Bind/Unbind methods
- Fixed wrong links to command-list docs for Clear/Reset/Close methods
- Fixed wrong links to buffer/get-size.md for width/height methods
Added missing documentation files:
- OpenGL buffer: bind.md, unbind.md, get-type.md, initialize.md
- OpenGL fence: initialize.md, reset.md
- OpenGL swap-chain: get-size.md, initialize.md
- OpenGL render-target-view: initialize.md, shutdown.md, bind.md, unbind.md, clear.md, get-size.md
- OpenGL depth-stencil-view: initialize.md, shutdown.md, bind.md, unbind.md, get-size.md
- OpenGL command-list: clear.md
All links validated with fix_links.py - no broken references.
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2026-03-19 00:54:54 +08:00 |
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dc850d7739
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docs: 重构 API 文档结构并修正源码准确性
- 重组文档目录结构: 每个模块的概述页移动到模块子目录
- 重命名 index.md 为 main.md
- 修正所有模块文档中的错误:
- math: FromEuler→FromEulerAngles, TransformDirection 包含缩放, Box 是 OBB, Color::ToRGBA 格式
- containers: 新增 operator==/!= 文档, 补充 std::hash DJB 算法细节
- core: 修复 types 链接错误
- debug: LogLevelToString 返回大写, timestamp 是秒, Profiler 空实现标注, Windows API vs ANSI
- memory: 修复头文件路径, malloc vs operator new, 新增方法文档
- resources: 修复 Shader/Texture 链接错误
- threading: TaskSystem::Wait 空实现标注, ReadWriteLock 重入描述, LambdaTask 链接
- 验证: fix_links.py 确认 0 个断裂引用
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2026-03-19 00:22:30 +08:00 |
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