6b90c2f6c3
docs(api): sync xceditor roots and model importer
2026-04-10 17:08:37 +08:00
4616e6fd1f
docs: expand rendering core docs
2026-04-03 15:30:47 +08:00
6244b586bb
refactor api documentation structure
2026-03-26 16:45:24 +08:00
b414bc5326
refactor(docs): Fix broken links across multiple modules
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Fixed broken references:
- texture-import-settings: Fix 16 files referencing wrong overview filename
- math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects)
- rhi/opengl/device: Fix 8 cross-references (opengl-* → */**)
- resources/mesh: Fix meshsection and vertexattribute links
- rhi/d3d12/sampler: Fix RHISampler reference path
- math/vector3: Fix projectonplane → project-on-plane
- rhi/opengl/command-list: Remove broken ClearFlag enum ref
- rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext)
- rhi/device: Fix device-info types reference
All 0 broken references remaining.
2026-03-26 02:41:00 +08:00
f5a34f8adc
docs: 重构 API 文档 - components 和 scene 模块
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- components: 修复英文标题为中文,添加缺失组件文档
- 新增 camera-component, light-component, audio-source-component, audio-listener-component 类总览
- 修复 get-position.md 格式
- 更新 components.md 模块总览
- scene: 修复方法文档格式,新增缺失方法
- 修复 find.md, create-game-object.md 英文标题
- 新增 FindByID, SerializeToString, DeserializeFromString 方法文档
- 更新 scene.md 类总览方法列表
2026-03-26 01:50:27 +08:00
a9d5a68dd6
docs: Add Component, GameObject, TransformComponent and Scene API documentation
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- Add Component class documentation with lifecycle methods
- Add GameObject class documentation with component system
- Add TransformComponent documentation with transform methods
- Add Scene class documentation with GameObject management
- Add SceneManager singleton documentation with scene loading
- Update components.md overview with all component classes
- Update main.md navigation with Scene module
2026-03-22 03:33:55 +08:00
161a0896d5
docs: 添加 Audio 模块和 Components 模块 API 文档
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- 新增 Audio 模块文档 (54 个文件)
- AudioSystem 单例类及 20 个方法页
- AudioMixer 混音器类及 11 个方法页
- IAudioBackend、IAudioEffect 接口
- FFTFilter、Reverbation、Equalizer、HRTF 效果类
- WASAPIBackend Windows 后端
- AudioConfig、Audio3DParams 等结构体
- 9 个枚举类型文档
- 新增 Components 模块文档 (3 个文件)
- AudioSourceComponent 音频源组件
- AudioListenerComponent 音频监听器组件
- 更新 docs/api/main.md 添加模块导航
2026-03-22 01:56:16 +08:00
5257f3d75c
docs: Fix SKILL.md规范 violations - Remove ## 方法列表 and flatten ### sub-headers in ## 公共方法
2026-03-19 02:01:18 +08:00
dc850d7739
docs: 重构 API 文档结构并修正源码准确性
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- 重组文档目录结构: 每个模块的概述页移动到模块子目录
- 重命名 index.md 为 main.md
- 修正所有模块文档中的错误:
- math: FromEuler→FromEulerAngles, TransformDirection 包含缩放, Box 是 OBB, Color::ToRGBA 格式
- containers: 新增 operator==/!= 文档, 补充 std::hash DJB 算法细节
- core: 修复 types 链接错误
- debug: LogLevelToString 返回大写, timestamp 是秒, Profiler 空实现标注, Windows API vs ANSI
- memory: 修复头文件路径, malloc vs operator new, 新增方法文档
- resources: 修复 Shader/Texture 链接错误
- threading: TaskSystem::Wait 空实现标注, ReadWriteLock 重入描述, LambdaTask 链接
- 验证: fix_links.py 确认 0 个断裂引用
2026-03-19 00:22:30 +08:00