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xuanchi/XCEngine
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721 Commits 1 Branch 1 Tag
86144416af3422588eaa559d37dd40ad44642f71
Commit Graph

14 Commits

Author SHA1 Message Date
ssdfasd
dd08d8969e refactor: add minimal material gpu binding 2026-04-02 17:13:53 +08:00
ssdfasd
33f16597fa refactor: formalize builtin pass matching 2026-04-02 16:26:20 +08:00
ssdfasd
7404108a4b test: add vulkan renderer scene coverage 2026-04-02 04:00:58 +08:00
ssdfasd
e03f17146a feat: support rect clears for camera viewport rendering 2026-04-01 15:16:25 +08:00
ssdfasd
f80fb9860e feat: add camera viewport rect render areas 2026-04-01 13:01:11 +08:00
ssdfasd
618ebed05d refactor: route renderer defaults through pipeline assets 2026-04-01 00:56:48 +08:00
ssdfasd
3373119eee feat: add basic forward lighting coverage 2026-04-01 00:41:56 +08:00
ssdfasd
2a31628db1 Add rendering pass sequence scaffolding 2026-03-30 02:22:17 +08:00
ssdfasd
704d2067ce Add request-level clear control for camera rendering 2026-03-27 17:46:47 +08:00
ssdfasd
134a80b334 Fix D3D12 pipeline format mapping and add transparent material scene test 2026-03-27 13:01:17 +08:00
ssdfasd
9a5c187abc Add material render state and pipeline caching 2026-03-27 12:18:04 +08:00
ssdfasd
90961f01aa Refactor renderer draw extraction to section-level items 2026-03-27 11:56:23 +08:00
ssdfasd
8bdb1f34c7 Add renderer backpack scene integration test 2026-03-26 22:28:11 +08:00
ssdfasd
a78593e7e1 Add renderer phase A textured scene path 2026-03-26 20:43:17 +08:00
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