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df02a4e741
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fix(rendering): refresh managed pipelines on srp environment changes
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2026-04-18 01:10:45 +08:00 |
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6838b00d97
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feat(rendering): add managed fullscreen stage planning seam
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2026-04-17 23:39:08 +08:00 |
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b9f78c29b8
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feat(rendering): add managed fullscreen stage recording seam
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2026-04-17 22:58:39 +08:00 |
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e9da6b290d
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refactor(rendering): shrink render pass graph compatibility helpers
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2026-04-15 22:32:21 +08:00 |
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a8c1337774
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refactor(rendering): move scene request shadow planning behind pipeline assets
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2026-04-15 22:25:04 +08:00 |
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cf1d6e1c1a
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refactor(rendering): extract default pipeline resolution from camera renderer
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2026-04-15 21:55:35 +08:00 |
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e23d9710e7
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refactor(rendering): move directional shadow execution defaults into pipeline
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2026-04-15 21:48:41 +08:00 |
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02438762fd
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refactor(rendering): move host standalone pass defaults into assets
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2026-04-15 21:32:50 +08:00 |
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f2eebfc842
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refactor(rendering): move scene data policy into render pipelines
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2026-04-15 21:28:02 +08:00 |
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966106e0c0
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refactor(rendering): make camera frame plans own generated sequences
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2026-04-15 21:06:30 +08:00 |
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8798e63e32
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refactor(rendering): formalize native graph recording helpers
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2026-04-15 20:46:00 +08:00 |
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22a2b982ef
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refactor(rendering): clean native scene graph naming
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2026-04-15 20:00:30 +08:00 |
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7671663b12
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refactor(rendering): generalize pipeline stage render graph boundary
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2026-04-15 19:31:52 +08:00 |
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308fbd0aac
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refactor(rendering): drive main scene graph usage through stage policy
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2026-04-15 16:49:21 +08:00 |
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bf0b81d034
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refactor(rendering): centralize stage graph output policies
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2026-04-15 16:42:36 +08:00 |
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c853f67c56
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refactor(rendering): remove main scene stage recording special cases
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2026-04-15 16:18:35 +08:00 |
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03ee1706ae
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refactor(rendering): formalize fallback stage policy
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2026-04-15 16:09:20 +08:00 |
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e93196c7d0
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refactor(rendering): share stage runtime request resolution
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2026-04-15 15:55:16 +08:00 |
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5d54799f05
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refactor(rendering): unify stage runtime request dispatch
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2026-04-15 15:46:27 +08:00 |
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93b5c446cb
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refactor(rendering): formalize shared stage output surfaces
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2026-04-15 15:35:38 +08:00 |
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ce573d4e2d
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refactor(rendering): unify fullscreen stage color-chain queries
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2026-04-15 15:31:05 +08:00 |
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3afe44d2fa
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refactor(rendering): centralize camera frame stage graph policy
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2026-04-15 15:28:15 +08:00 |
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1ad3bfc702
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refactor(rendering): centralize fullscreen stage surface resolution
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2026-04-15 15:20:59 +08:00 |
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795eaf80df
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refactor(rendering): formalize camera frame stage contracts
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2026-04-15 15:14:06 +08:00 |
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914c9361ed
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refactor(rendering): shorten camera-frame graph file layout
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2026-04-15 13:53:44 +08:00 |
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07516b8c2c
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refactor(rendering): formalize camera-frame fallback surface io modes
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2026-04-15 13:16:13 +08:00 |
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b97f9a1555
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refactor(rendering): formalize compatible raster pass recording helpers
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2026-04-15 13:12:07 +08:00 |
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ea2e44976a
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refactor(rendering): add override helpers for shared recording contexts
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2026-04-15 13:01:04 +08:00 |
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f020bb759e
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refactor(rendering): derive stage recording contexts from shared defaults
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2026-04-15 12:31:16 +08:00 |
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053c5a1242
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refactor(rendering): move recorded stage execution into contract
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2026-04-15 11:39:06 +08:00 |
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936b10590a
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refactor(rendering): move standalone stage graph inputs into contract
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2026-04-15 10:49:16 +08:00 |
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ddfed4c37b
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refactor(rendering): move stage resource publication into contract
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2026-04-15 10:42:10 +08:00 |
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e42b0dc50b
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refactor(rendering): move sequence graph pass authoring into contract
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2026-04-15 10:30:04 +08:00 |
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31a979f779
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refactor(rendering): route camera-stage graph pass recording through contract
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2026-04-15 08:51:40 +08:00 |
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6f1a7120d2
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refactor(rendering): move stage graph pass context into contract
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2026-04-15 08:45:42 +08:00 |
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9f3ea11dbc
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refactor(rendering): move fullscreen stage source binding into contract
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2026-04-15 08:38:58 +08:00 |
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ecb7f24794
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refactor(rendering): share camera-stage sequence recording loop
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2026-04-15 08:25:48 +08:00 |
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3617b4840b
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refactor(rendering): route camera-stage fallback pass through graph contract
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2026-04-15 08:18:36 +08:00 |
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ac5bf9976d
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refactor(rendering): formalize camera-stage fallback surface contract
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2026-04-15 08:14:13 +08:00 |
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c7241338c9
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refactor(rendering): route camera-stage recording through shared graph contract
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2026-04-15 08:10:06 +08:00 |
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0c9a67aaca
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Rendering: formalize render-pass graph contract
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2026-04-15 07:39:28 +08:00 |
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c58c28529f
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Rendering: formalize camera-frame graph builder context
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2026-04-15 07:27:09 +08:00 |
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83f55ed5c0
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Rendering: formalize render graph recording context
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2026-04-15 07:15:48 +08:00 |
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aa727202af
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Add managed render pipeline selection bridge
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2026-04-15 01:57:14 +08:00 |
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ec6965b0dd
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Add scriptable render pipeline host
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2026-04-15 01:33:42 +08:00 |
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82b8bd22cc
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Introduce native render pipeline host
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2026-04-15 01:26:25 +08:00 |
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d0ce2d7883
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Centralize render-graph recording context builders
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2026-04-15 01:18:15 +08:00 |
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f6fb396a41
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Move camera frame plan logic out of public header
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2026-04-15 01:00:40 +08:00 |
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0afcaa0b3b
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Move render-graph stage policy into internal host
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2026-04-15 00:36:11 +08:00 |
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00fa6fffa0
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Group camera frame fullscreen color chain intent
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2026-04-15 00:32:23 +08:00 |
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