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a05d0b80a2
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feat: expand editor scripting asset and viewport flow
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2026-04-03 13:22:30 +08:00 |
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4e8ad9a706
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Unify panel search behavior and polish console UI
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2026-04-01 16:40:54 +08:00 |
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2651bad080
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Refine editor viewport and interaction workflow
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2026-03-29 15:12:38 +08:00 |
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e5cb79f3ce
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chore: sync workspace state
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2026-03-29 01:36:53 +08:00 |
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291d1a7e41
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Add persistent shared editor tree interactions
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2026-03-27 23:21:43 +08:00 |
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a51e0f6f88
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Unify editor divider and splitter chrome
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2026-03-27 21:55:14 +08:00 |
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4b9a63098e
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Refine editor action shell and add regression tests
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2026-03-27 12:06:24 +08:00 |
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c97510ed5b
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Extract hierarchy and project drag semantics
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2026-03-27 00:30:11 +08:00 |
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31675e00c8
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Refactor editor shell host layers
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2026-03-26 23:52:05 +08:00 |
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f87bc53875
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Extract editor edit action router
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2026-03-26 22:31:22 +08:00 |
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5735e769b0
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Route editor actions by active target
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2026-03-26 22:10:43 +08:00 |
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6467d87b81
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Refactor editor UI architecture
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2026-03-26 21:18:33 +08:00 |
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9fae910854
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Editor: 更新编辑器面板和UI控件系统
- 添加新的UI控件系统(Core.h, ScalarControls.h, VectorControls.h, UI.h)
- 更新SceneManager支持场景层级管理
- 优化SelectionManager选择管理
- 改进InspectorPanel/GameViewPanel/HierarchyPanel等面板
- 更新RHI文档说明Vulkan实现计划
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2026-03-24 20:02:38 +08:00 |
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ac5c98584a
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refactor: rename ui_editor to editor for consistency
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2026-03-24 16:23:04 +08:00 |
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