Commit Graph

11 Commits

Author SHA1 Message Date
6e9265e92e checkpoint(new_editor): native d3d12 ui path
Key node 1: move main-window UI presentation onto the D3D12 render loop with native UI renderer, text system, and texture host.

Key node 2: wire frame timing/FPS display, window runtime, swapchain presentation, and native screenshot capture around the new path.

Key node 3: carry editor shell/workspace/viewport/panel interaction updates needed by the new renderer and detached window flow.

Key node 4: pump async resource loads and scene bridge follow-up needed for scene content visibility in new_editor.
2026-04-21 20:49:18 +08:00
a779b04dba Restore new_editor toolbar play button styling 2026-04-21 20:43:17 +08:00
2c9e8dad49 Revert "Update new_editor inspector layout and host rendering"
This reverts commit 5d81a64ef3.
2026-04-21 13:55:30 +08:00
5d81a64ef3 Update new_editor inspector layout and host rendering 2026-04-21 13:24:03 +08:00
9b7b369007 refactor(new_editor): snapshot hosted editor restructuring 2026-04-21 00:57:14 +08:00
df8f433fbb refactor(new_editor): streamline internal layout and command routing 2026-04-15 19:30:58 +08:00
9e5954cf0a refactor(new_editor/app): reorganize host structure and add smoke test 2026-04-15 08:24:06 +08:00
2958dcc491 Refine XCEditor docking and DPI rendering 2026-04-11 17:07:37 +08:00
87ad489bfd Tighten new editor shell chrome and add dock convergence plan 2026-04-10 21:05:07 +08:00
8cde4e0649 Add new editor product shell baseline 2026-04-10 16:40:11 +08:00
02a0e626fe Refactor XCUI editor module layout 2026-04-10 00:41:28 +08:00