Commit Graph

127 Commits

Author SHA1 Message Date
5ae1b03a9e Group rendering cache files 2026-04-05 22:07:49 +08:00
4236427fca Group builtin rendering pass metadata 2026-04-05 22:02:52 +08:00
c79274d6b4 Group rendering extraction files 2026-04-05 21:53:35 +08:00
578f5dd99c Group rendering execution and planning files 2026-04-05 21:33:58 +08:00
05debc0499 Organize rendering frame data and picking headers 2026-04-05 21:23:29 +08:00
18f3f9f227 Split builtin object id pass resources 2026-04-05 20:44:21 +08:00
af269b53ca Split builtin depth-style pass resources 2026-04-05 20:36:30 +08:00
b693c079da Remove visible render object compatibility header 2026-04-05 20:10:34 +08:00
d52b85aff9 Refactor camera renderer orchestration 2026-04-05 19:55:37 +08:00
3dd8867a17 Split builtin pass contract utilities 2026-04-05 19:46:11 +08:00
8904c3f5c6 Split builtin depth-style concrete passes 2026-04-05 19:27:19 +08:00
31693a83b6 Split render material utility layers 2026-04-05 19:15:38 +08:00
081773b8c9 Formalize visible render item header 2026-04-05 19:05:53 +08:00
15a1a5edd5 Split builtin pass contract from material utility 2026-04-05 18:58:13 +08:00
5fb2235eb7 Split builtin forward pipeline resources 2026-04-05 18:40:21 +08:00
8ced88e847 Unify object id rendering with render passes 2026-04-05 18:20:19 +08:00
54a699aa26 Add semantic pixel asserts for lighting scenes 2026-04-05 16:46:47 +08:00
68c4c80b06 Add XCUI command routing and widget state models 2026-04-05 12:10:55 +08:00
511e94fd30 Add XCUI expansion state and coverage tests 2026-04-05 07:29:27 +08:00
646e5855ce Extract XCUI selection model and layout lab click selection 2026-04-05 07:03:51 +08:00
d46dcbfa9e Integrate XCUI runtime context into SceneRuntime 2026-04-05 06:52:17 +08:00
1fd6163647 Register XCUI editor collection primitives in engine build 2026-04-05 06:41:05 +08:00
6159eef3af Extract XCUI text input controller to common layer 2026-04-05 06:33:06 +08:00
b4c95e4085 Extract XCUI text editing core and window seam headers 2026-04-05 06:23:49 +08:00
0c24c7c611 Add XCUI runtime screen stack helper 2026-04-05 06:05:54 +08:00
ade5be31d6 Add XCUI runtime screen layer and demo textarea 2026-04-05 05:14:16 +08:00
67a28bdd4a Add XCUI new editor sandbox phase 1 2026-04-05 04:55:25 +08:00
6a5c23dce2 build: upgrade project targets to c++20 2026-04-05 03:05:40 +08:00
781c3b9a78 Implement XCUI markup import loader support 2026-04-04 19:51:02 +08:00
bcef1f145b Finalize library bootstrap status and stabilize async asset regressions 2026-04-04 19:44:59 +08:00
013e5a73b9 Fix XCUI style CMake source paths 2026-04-04 19:43:35 +08:00
95c4a50186 Add XCUI style theme token system 2026-04-04 19:34:29 +08:00
c2cb2e5914 Archive XCUI subplan 04 2026-04-04 19:04:28 +08:00
611ca705c8 Add XCUI input focus shortcut MVP 2026-04-04 18:55:20 +08:00
9e8810e593 Add depth-only and shadow-caster pass skeletons 2026-04-04 14:27:44 +08:00
e8f64407ba Remove scene viewport postprocess API from engine 2026-04-03 15:26:17 +08:00
a05d0b80a2 feat: expand editor scripting asset and viewport flow 2026-04-03 13:22:30 +08:00
fb15d60be9 feat: add runtime play tick and play-mode scene editing semantics 2026-04-02 19:37:35 +08:00
ec7a15d85b refactor: generalize renderer builtin post process 2026-04-02 14:49:00 +08:00
0d3851204f refactor: move scene view post passes into rendering 2026-04-02 04:42:35 +08:00
4c167bec0e Implement initial Unity-style asset library cache 2026-04-02 03:03:36 +08:00
569bc144e7 refactor: split scene render request planning 2026-04-02 01:06:40 +08:00
55b3021159 refactor: move scene view selection utilities into renderer 2026-04-01 19:03:58 +08:00
44771d3cc1 refactor: move scene view post-pass planning into renderer 2026-04-01 18:42:51 +08:00
1ff2800b29 refactor: move scene view infinite grid pass into renderer 2026-04-01 18:31:30 +08:00
12b1081dd0 refactor: move object id outline pass into renderer 2026-04-01 17:47:49 +08:00
6927b4b380 feat: add gpu object id scene picking 2026-04-01 16:44:11 +08:00
2a31628db1 Add rendering pass sequence scaffolding 2026-03-30 02:22:17 +08:00
eb5de3e3d4 Add backpack editor startup scene 2026-03-28 19:26:08 +08:00
6fcb6ac8fb refactor: back editor host rendering with engine rhi 2026-03-28 16:50:04 +08:00