b414bc5326
refactor(docs): Fix broken links across multiple modules
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Fixed broken references:
- texture-import-settings: Fix 16 files referencing wrong overview filename
- math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects)
- rhi/opengl/device: Fix 8 cross-references (opengl-* → */**)
- resources/mesh: Fix meshsection and vertexattribute links
- rhi/d3d12/sampler: Fix RHISampler reference path
- math/vector3: Fix projectonplane → project-on-plane
- rhi/opengl/command-list: Remove broken ClearFlag enum ref
- rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext)
- rhi/device: Fix device-info types reference
All 0 broken references remaining.
2026-03-26 02:41:00 +08:00
f5a34f8adc
docs: 重构 API 文档 - components 和 scene 模块
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- components: 修复英文标题为中文,添加缺失组件文档
- 新增 camera-component, light-component, audio-source-component, audio-listener-component 类总览
- 修复 get-position.md 格式
- 更新 components.md 模块总览
- scene: 修复方法文档格式,新增缺失方法
- 修复 find.md, create-game-object.md 英文标题
- 新增 FindByID, SerializeToString, DeserializeFromString 方法文档
- 更新 scene.md 类总览方法列表
2026-03-26 01:50:27 +08:00
629455df07
Update API documentation and remove obsolete plan files
2026-03-21 15:55:04 +08:00
c5b17239ca
docs: update math API docs
2026-03-20 02:35:15 +08:00
8e85fd98b8
docs: Remove sub-headers from 公共方法 sections to follow SKILL.md规范
2026-03-19 01:59:38 +08:00
f436280aa5
Fix math documentation discrepancies
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- Vector4.md: Add index mapping (0=x, 1=y, 2=z, 3=w) to operator[] description
- Transform.md: Add proper '运算符' subsection header for operator* documentation
Found and fixed missing operator documentation:
- Vector4: operator[] index mapping was undocumented
- Transform: operator* was listed without proper section header
2026-03-19 01:05:17 +08:00
dc850d7739
docs: 重构 API 文档结构并修正源码准确性
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- 重组文档目录结构: 每个模块的概述页移动到模块子目录
- 重命名 index.md 为 main.md
- 修正所有模块文档中的错误:
- math: FromEuler→FromEulerAngles, TransformDirection 包含缩放, Box 是 OBB, Color::ToRGBA 格式
- containers: 新增 operator==/!= 文档, 补充 std::hash DJB 算法细节
- core: 修复 types 链接错误
- debug: LogLevelToString 返回大写, timestamp 是秒, Profiler 空实现标注, Windows API vs ANSI
- memory: 修复头文件路径, malloc vs operator new, 新增方法文档
- resources: 修复 Shader/Texture 链接错误
- threading: TaskSystem::Wait 空实现标注, ReadWriteLock 重入描述, LambdaTask 链接
- 验证: fix_links.py 确认 0 个断裂引用
2026-03-19 00:22:30 +08:00