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ab87ad85d7
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rendering: formalize editor support object id boundary
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2026-04-22 16:17:27 +08:00 |
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89590242bd
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docs(editor): sync script assembly builder api docs
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2026-04-12 22:50:50 +08:00 |
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7ee28a7969
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Add gaussian splat asset caching groundwork
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2026-04-12 11:15:59 +08:00 |
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d9bc0f1457
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Add gaussian splat compute shader contracts
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2026-04-11 01:30:59 +08:00 |
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107b320aa7
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Add builtin GaussianSplat forward pass baseline
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2026-04-10 23:11:11 +08:00 |
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2084412010
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Fix scene selection outline mask path
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2026-04-09 05:16:04 +08:00 |
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d46bf87970
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Sync editor rendering and UI workspace updates
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2026-04-09 02:59:36 +08:00 |
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75defb0a49
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Formalize imported mesh materials
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2026-04-08 02:31:10 +08:00 |
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901a6ecc26
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Close shader authoring pipeline and UsePass dependency tracking
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2026-04-07 18:49:37 +08:00 |
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2f9b1696cd
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Close shader authoring usepass regressions
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2026-04-07 18:37:11 +08:00 |
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a8b4da16a3
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rendering: formalize shader keyword metadata contract
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2026-04-06 18:55:26 +08:00 |
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33bb84f650
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Lower final color into final output stage
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2026-04-06 16:15:19 +08:00 |
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2b70a2e309
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Add rendering post-process scene integration test
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2026-04-06 13:30:53 +08:00 |
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3540dbc94d
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Fix sphere winding and viewport middle-pan input
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2026-04-06 04:11:00 +08:00 |
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8151be0f45
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Add procedural skybox scene coverage
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2026-04-05 23:44:32 +08:00 |
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9e8810e593
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Add depth-only and shadow-caster pass skeletons
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2026-04-04 14:27:44 +08:00 |
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308b3b061c
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Add builtin unlit surface path
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2026-04-03 17:18:46 +08:00 |
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24a200e126
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Move scene viewport shaders into editor resources
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2026-04-03 15:43:21 +08:00 |
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6636834b35
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feat: add unity-aligned shader contract metadata
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2026-04-03 00:01:31 +08:00 |
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ca019157be
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refactor: remove builtin shader source fallbacks
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2026-04-02 23:31:03 +08:00 |
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ffb62ddd9c
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refactor: externalize builtin object id and grid shader assets
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2026-04-02 23:15:19 +08:00 |
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307e8dbd0e
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refactor: externalize builtin forward-lit shader asset
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2026-04-02 23:04:59 +08:00 |
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9ce779da43
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refactor: route builtin outline pass through shader assets
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2026-04-02 20:18:39 +08:00 |
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b2d0570b1b
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refactor: route builtin infinite grid through shader assets
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2026-04-02 19:32:15 +08:00 |
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11fb8f3585
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refactor: route builtin object-id pass through shader assets
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2026-04-02 19:17:22 +08:00 |
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9f7d8fd68d
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refactor: route builtin forward pipeline through shader assets
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2026-04-02 19:00:48 +08:00 |
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4c167bec0e
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Implement initial Unity-style asset library cache
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2026-04-02 03:03:36 +08:00 |
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