Commit Graph

27 Commits

Author SHA1 Message Date
ab87ad85d7 rendering: formalize editor support object id boundary 2026-04-22 16:17:27 +08:00
89590242bd docs(editor): sync script assembly builder api docs 2026-04-12 22:50:50 +08:00
7ee28a7969 Add gaussian splat asset caching groundwork 2026-04-12 11:15:59 +08:00
d9bc0f1457 Add gaussian splat compute shader contracts 2026-04-11 01:30:59 +08:00
107b320aa7 Add builtin GaussianSplat forward pass baseline 2026-04-10 23:11:11 +08:00
2084412010 Fix scene selection outline mask path 2026-04-09 05:16:04 +08:00
d46bf87970 Sync editor rendering and UI workspace updates 2026-04-09 02:59:36 +08:00
75defb0a49 Formalize imported mesh materials 2026-04-08 02:31:10 +08:00
901a6ecc26 Close shader authoring pipeline and UsePass dependency tracking 2026-04-07 18:49:37 +08:00
2f9b1696cd Close shader authoring usepass regressions 2026-04-07 18:37:11 +08:00
a8b4da16a3 rendering: formalize shader keyword metadata contract 2026-04-06 18:55:26 +08:00
33bb84f650 Lower final color into final output stage 2026-04-06 16:15:19 +08:00
2b70a2e309 Add rendering post-process scene integration test 2026-04-06 13:30:53 +08:00
3540dbc94d Fix sphere winding and viewport middle-pan input 2026-04-06 04:11:00 +08:00
8151be0f45 Add procedural skybox scene coverage 2026-04-05 23:44:32 +08:00
9e8810e593 Add depth-only and shadow-caster pass skeletons 2026-04-04 14:27:44 +08:00
308b3b061c Add builtin unlit surface path 2026-04-03 17:18:46 +08:00
24a200e126 Move scene viewport shaders into editor resources 2026-04-03 15:43:21 +08:00
6636834b35 feat: add unity-aligned shader contract metadata 2026-04-03 00:01:31 +08:00
ca019157be refactor: remove builtin shader source fallbacks 2026-04-02 23:31:03 +08:00
ffb62ddd9c refactor: externalize builtin object id and grid shader assets 2026-04-02 23:15:19 +08:00
307e8dbd0e refactor: externalize builtin forward-lit shader asset 2026-04-02 23:04:59 +08:00
9ce779da43 refactor: route builtin outline pass through shader assets 2026-04-02 20:18:39 +08:00
b2d0570b1b refactor: route builtin infinite grid through shader assets 2026-04-02 19:32:15 +08:00
11fb8f3585 refactor: route builtin object-id pass through shader assets 2026-04-02 19:17:22 +08:00
9f7d8fd68d refactor: route builtin forward pipeline through shader assets 2026-04-02 19:00:48 +08:00
4c167bec0e Implement initial Unity-style asset library cache 2026-04-02 03:03:36 +08:00