Commit Graph

196 Commits

Author SHA1 Message Date
03e0b362f7 new_editor: stabilize resize lifecycle groundwork 2026-04-23 00:36:28 +08:00
c10367a42e fix(new_editor): stabilize inspector add-component layout and project browser scrolling 2026-04-22 23:30:17 +08:00
1c77781ac4 fix(new_editor): restore editor panel scrolling and archive workspace plan 2026-04-22 22:53:01 +08:00
39b083f7f7 new_editor: retire xcui editor lib and narrow project reconcile 2026-04-22 22:50:56 +08:00
3048c7cc90 feat(new_editor): add standalone add-component utility window 2026-04-22 22:07:02 +08:00
865a35e4d0 Refactor new_editor vector field family 2026-04-22 21:48:35 +08:00
ad98660b1d fix(new_editor): reduce live resize jitter 2026-04-22 21:08:36 +08:00
34c635ba22 refactor(new_editor): split utility window semantics from workspace 2026-04-22 21:02:24 +08:00
dcede7f975 fix(new_editor): finalize synchronous resize presentation cleanup 2026-04-22 20:34:31 +08:00
e251b77d0d refactor(new_editor): extract window content boundary 2026-04-22 20:32:56 +08:00
6efbaf450e new_editor: deduplicate hosted panel command focus 2026-04-22 18:42:46 +08:00
c1e7a0d49f new_editor: remove tree panel behavior layer 2026-04-22 18:37:05 +08:00
6d97f4fc3a new_editor: build window mutation input from live state 2026-04-22 17:49:38 +08:00
1a3b3577fd new_editor: decouple workspace event sync 2026-04-22 16:37:20 +08:00
c42fd4d48b new_editor: reduce app shell capture plumbing 2026-04-22 16:34:28 +08:00
2c2a8b8669 new_editor: close editor-layer app boundary 2026-04-22 16:24:59 +08:00
ab87ad85d7 rendering: formalize editor support object id boundary 2026-04-22 16:17:27 +08:00
17326f455e refactor(new_editor): finish shell runtime stage split 2026-04-22 15:15:40 +08:00
77fe0a97a4 refactor(new_editor): split shell runtime update stages 2026-04-22 15:01:03 +08:00
2a8448cfbc refactor(new_editor): extract shell draw composer 2026-04-22 14:53:24 +08:00
4372c1ce7b refactor(new_editor): centralize window lifecycle ownership 2026-04-22 14:47:48 +08:00
b44f5ca9fc refactor(new_editor): centralize win32 frame execution 2026-04-22 14:37:25 +08:00
173ab89158 new_editor: close startup screenshot ownership 2026-04-22 02:47:28 +08:00
b863dfe727 new_editor: unify d3d12 ui primitive pipeline 2026-04-22 02:47:27 +08:00
36c4ae414b new_editor: close legacy d2d host path 2026-04-22 02:14:26 +08:00
0ec0eff90c new_editor: unify shared UI text measurement semantics 2026-04-22 01:50:00 +08:00
9760bcb00e new_editor: fix adaptive tab width semantics 2026-04-22 01:12:46 +08:00
8bfca5e8f2 new_editor: isolate project panel state and harden runtime reset 2026-04-22 00:19:35 +08:00
fff33185b9 new_editor: tighten d3d12 ui frame resource handling 2026-04-22 00:19:19 +08:00
0411cd0ec1 new_editor: stabilize multi-window host lifecycle 2026-04-22 00:19:06 +08:00
4b105ec88f fix(new_editor): stabilize detached window close lifecycle 2026-04-21 21:47:05 +08:00
01dabcf6b0 fix(new_editor): tune native d3d12 text sizing 2026-04-21 21:37:52 +08:00
0f84e52c21 refactor(new_editor): unify d3d12 text run caching 2026-04-21 21:07:06 +08:00
6e9265e92e checkpoint(new_editor): native d3d12 ui path
Key node 1: move main-window UI presentation onto the D3D12 render loop with native UI renderer, text system, and texture host.

Key node 2: wire frame timing/FPS display, window runtime, swapchain presentation, and native screenshot capture around the new path.

Key node 3: carry editor shell/workspace/viewport/panel interaction updates needed by the new renderer and detached window flow.

Key node 4: pump async resource loads and scene bridge follow-up needed for scene content visibility in new_editor.
2026-04-21 20:49:18 +08:00
a779b04dba Restore new_editor toolbar play button styling 2026-04-21 20:43:17 +08:00
233cf25965 Restore new_editor inspector layout fixes 2026-04-21 18:00:15 +08:00
2c9e8dad49 Revert "Update new_editor inspector layout and host rendering"
This reverts commit 5d81a64ef3.
2026-04-21 13:55:30 +08:00
5d81a64ef3 Update new_editor inspector layout and host rendering 2026-04-21 13:24:03 +08:00
793027df23 Refactor RHI swapchain present policy 2026-04-21 12:19:15 +08:00
33c88f8234 Add native scrolling to new editor tree views 2026-04-21 01:38:55 +08:00
7f1089fb0a perf(new_editor): decouple frame slots from swapchain buffers 2026-04-21 01:03:00 +08:00
9b7b369007 refactor(new_editor): snapshot hosted editor restructuring 2026-04-21 00:57:14 +08:00
93f06e84ed Refactor new editor boundaries and test ownership 2026-04-19 15:52:28 +08:00
f45b34a03a Refactor new editor state ownership model 2026-04-19 04:36:52 +08:00
78bcd2e9ca refactor(new_editor): unify panel input and rename primitives 2026-04-19 03:23:16 +08:00
c59cd83c38 refactor(new_editor): tighten app dependency boundaries 2026-04-19 02:48:41 +08:00
612e3ba0b3 refactor(new_editor): internalize legacy viewport gizmo support 2026-04-19 00:36:24 +08:00
a57b322bc7 feat(new_editor): wire project, inspector, and viewport runtime 2026-04-19 00:03:25 +08:00
7dfdda2b11 Refine new_editor scene viewport flow 2026-04-18 23:56:17 +08:00
f544b2792b Refactor new editor scene viewport tools 2026-04-18 18:55:19 +08:00