Commit Graph

90 Commits

Author SHA1 Message Date
01b5e0abcd refactor(srp): remove managed backend key binding detour 2026-04-21 18:46:43 +08:00
ed738475fe refactor(srp): remove managed standalone pass key seam 2026-04-21 18:36:11 +08:00
0a4c782122 refactor(srp): remove native directional shadow planning policy seam 2026-04-21 18:19:27 +08:00
f75164a4fa refactor(srp): move scene setup ownership into managed renderer 2026-04-21 18:05:33 +08:00
1e16995757 refactor(srp): move urp shadow execution bridge into managed 2026-04-21 17:41:44 +08:00
578103f970 refactor(srp): align urp renderer slot semantics 2026-04-21 17:08:26 +08:00
4300e45168 refactor(srp): add camera depth prepass planning bridge 2026-04-21 16:56:20 +08:00
1cb23cd178 refactor(srp): move urp shadow and prepass core blocks into renderer 2026-04-21 16:43:56 +08:00
eb5b51ddb1 docs(plan): add new_editor d3d12 ui root refactor plan 2026-04-21 16:37:58 +08:00
1a6aacb636 refactor(srp): enable managed standalone shadow and depth stages 2026-04-21 16:22:26 +08:00
2c49ac58d9 refactor(srp): infer fullscreen stages from renderer pass queue 2026-04-21 15:54:26 +08:00
f2be5627be refactor(srp): move core stage defaults into universal renderer 2026-04-21 15:44:19 +08:00
6a538d0d2e refactor(srp): close renderer-backed backend seam 2026-04-21 14:52:04 +08:00
4883413d48 refactor(srp): narrow renderer-data backend seam 2026-04-21 14:26:45 +08:00
e0c9707aaf refactor(srp): tighten native seam visibility 2026-04-21 14:17:10 +08:00
32d725844f refactor(srp): narrow generic native policy key seams 2026-04-21 14:09:23 +08:00
289b216bc5 refactor(srp): narrow generic pipeline renderer key seam 2026-04-21 14:05:17 +08:00
4010b6159b Reapply "Archive superseded RHI present policy plan"
This reverts commit 64e778da65.
2026-04-21 13:57:08 +08:00
7775b42d31 refactor(srp): remove managed camera-frame policy key bridge 2026-04-21 13:56:52 +08:00
2c9e8dad49 Revert "Update new_editor inspector layout and host rendering"
This reverts commit 5d81a64ef3.
2026-04-21 13:55:30 +08:00
64e778da65 Revert "Archive superseded RHI present policy plan"
This reverts commit 042de39fb1.
2026-04-21 13:55:29 +08:00
2426777cf7 refactor(srp): signal managed camera frame baseline directly 2026-04-21 13:36:09 +08:00
042de39fb1 Archive superseded RHI present policy plan 2026-04-21 13:27:15 +08:00
5d81a64ef3 Update new_editor inspector layout and host rendering 2026-04-21 13:24:03 +08:00
d388c3994b refactor(srp): split managed camera frame plan baseline policy 2026-04-21 13:23:00 +08:00
40bf945cef refactor(srp): clear legacy fullscreen stages before managed planning 2026-04-21 13:12:43 +08:00
2d4ff384fd refactor(srp): remove renderer fullscreen stage heuristics 2026-04-21 13:07:24 +08:00
5bec70dcc5 refactor(srp): move urp final color execution into managed feature 2026-04-21 12:59:52 +08:00
0063acadc9 refactor(srp): move urp final color defaults into managed asset 2026-04-21 12:44:42 +08:00
d3db6b21ea refactor(srp): remove fullscreen stage support heuristic 2026-04-21 12:37:18 +08:00
abc300fe03 refactor(srp): move camera frame plan policy into managed urp 2026-04-21 12:22:37 +08:00
793027df23 Refactor RHI swapchain present policy 2026-04-21 12:19:15 +08:00
8e4576de95 refactor(srp): move render scene setup into managed urp 2026-04-21 03:09:08 +08:00
db08861183 refactor(srp): move directional shadow planning policy into managed urp 2026-04-21 03:01:56 +08:00
0e1b96d641 refactor(srp): move directional shadow execution policy into managed urp 2026-04-21 02:49:15 +08:00
e2b2df4c8f refactor(srp): move shadow caster stage selection into managed urp
- add standalone pass asset factories for camera frame stages\n- let managed pipeline assets declare stage pass asset keys\n- make universal renderer data explicitly own the builtin shadow caster stage
2026-04-21 02:38:56 +08:00
bfc4b90ce6 refactor(srp): bridge universal shadow planning settings into managed asset
- expose directional shadow planning settings on camera request context\n- let the managed universal asset override planner defaults\n- recompute native directional shadow requests only when settings change
2026-04-21 02:19:30 +08:00
5747968fc4 refactor(srp): move universal shadow ownership into asset layer
- track missing render graph scriptcore sources and rendering utility headers

- expose camera request directional shadow control to managed universal asset configuration
2026-04-21 02:03:27 +08:00
4d587c5d0b refactor(srp): move builtin scene feature ownership into renderer features 2026-04-21 01:54:02 +08:00
383d1e9c73 refactor(srp): bind managed native scene renderers per renderer selection 2026-04-21 01:34:13 +08:00
c60f3db80d refactor(srp): make stage capability follow selected renderer 2026-04-21 01:11:03 +08:00
e123e584c8 feat(srp): add camera-driven universal renderer selection 2026-04-21 00:53:35 +08:00
a6f7530855 refactor(srp): infer fullscreen stages from renderer pass queues 2026-04-21 00:34:46 +08:00
3df87e941c feat(srp): formalize scene recording and draw entrypoints 2026-04-20 18:54:04 +08:00
b521616e27 refactor(rendering/srp): unify managed fullscreen raster recording 2026-04-20 18:26:47 +08:00
3e32f82e37 feat(srp): lock project-side pipeline lifecycle contracts
Add project asset probes for renderer invalidation, asset invalidation, and runtime release through the public SRP API surface.

Cover the project/Assets bridge path with lifecycle scripting tests and archive the completed project-side SRP bridge plan.
2026-04-20 15:26:33 +08:00
a615f78e72 feat(srp): formalize renderer contracts and project feature bridge 2026-04-20 15:03:45 +08:00
10b092d467 refactor(srp): add renderer backend registry seam 2026-04-20 12:47:25 +08:00
59f2249e07 refactor(srp): add asset runtime invalidation seam 2026-04-20 03:06:04 +08:00
d196ec9264 refactor(srp): add renderer data invalidation seam
Introduce ScriptableRendererData dirty/invalidation support so renderer and feature caches can be released and rebuilt within the same managed asset runtime.

Add managed probes and scripting coverage for non-public dirty APIs and for renderer rebuild after invalidation, then archive the completed phase plan.
2026-04-20 02:48:16 +08:00