docs: update resources API docs

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2026-03-20 02:35:35 +08:00
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# Texture::Texture
```cpp
Texture()
```
默认构造函数。创建一个无效的 Texture 对象,需要调用 `Create` 方法进行初始化。
**参数:**
**返回:**
**线程安全:**
**示例:**
```cpp
Texture tex;
// tex 此时无效,需要调用 Create 方法
bool ok = tex.Create(1024, 1024, 1, 1,
TextureType::Texture2D,
TextureFormat::RGBA8_UNORM,
nullptr, 0);
```
## 相关文档
- [Texture 总览](texture.md) - 返回类总览
- [Create](create.md) - 创建纹理方法