docs: update resources API docs
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docs/api/resources/shaderloader/methods/can-load.md
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docs/api/resources/shaderloader/methods/can-load.md
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# ShaderLoader::CanLoad
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## 方法签名
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```cpp
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bool CanLoad(const Containers::String& path) const override;
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```
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## 详细描述
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检查给定路径的文件是否可以被该加载器加载。通过提取文件扩展名并与支持列表进行比较来判断。
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## 参数
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- `path` - 资源文件的完整或相对路径
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## 返回值
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`bool` - 如果文件扩展名在支持列表中返回 `true`,否则返回 `false`
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## 示例
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```cpp
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ShaderLoader loader;
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bool canLoad = loader.CanLoad("shaders/pbr.vert"); // true
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bool canLoad2 = loader.CanLoad("textures/wood.png"); // false
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```
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